Working its way up from the back of the class: #13,585 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
34/ 100
F
Lost ground: down 4,252 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 63% of all ranked servers, top 79% in NA, and #493 of the trio servers (top 78%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 12 Oct, 19:17 UTC17d ago
1
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Kilr Gaming 2X Solo/Duo/Trio sit?
The NA tag on Kilr Gaming 2X Solo/Duo/Trio puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 73.161.144.209:28315 is the address to use.
How dependable is Kilr Gaming 2X Solo/Duo/Trio, and is it online at the moment?
At this moment, Kilr Gaming 2X Solo/Duo/Trio is offline; the last time it was seen was 14 days ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 12 October 2026.
On what Rust version does Kilr Gaming 2X Solo/Duo/Trio sit?
Rust network protocol 2634 and build 167584 on Windows is what Kilr Gaming 2X Solo/Duo/Trio runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does Kilr Gaming 2X Solo/Duo/Trio reset?
The record holds too few of Kilr Gaming 2X Solo/Duo/Trio's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 17 days.
What happens on Kilr Gaming 2X Solo/Duo/Trio when wipe day arrives?
The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does Kilr Gaming 2X Solo/Duo/Trio place in the wider field of Rust servers?
In North America, Kilr Gaming 2X Solo/Duo/Trio is #1,455, and overall it is #13,585 on player hours over the last seven days, in the top 63% of all ranked servers. In the trio group, it ranks #493.
How many players does Kilr Gaming 2X Solo/Duo/Trio usually have?
The last sighting of Kilr Gaming 2X Solo/Duo/Trio was 14 days ago, and it is offline right now.
Lists and filters
How should you read the tags on Kilr Gaming 2X Solo/Duo/Trio?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts3 (Group limit): No team may go above 3; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America are the tags Kilr Gaming 2X Solo/Duo/Trio publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Kilr Gaming 2X Solo/Duo/Trio?
Rust Server Score lists that include Kilr Gaming 2X Solo/Duo/Trio: 2x Rust servers, graded, Modded Rust servers, graded, Rust servers with a trio group limit and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Gather rate: 2x.
Server rules
How is Kilr Gaming 2X Solo/Duo/Trio set up, and what rules does it keep?
Going by its name, Kilr Gaming 2X Solo/Duo/Trio runs 2x gather. You can have up to 3 players in a group (trio). You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Kilr Gaming 2X Solo/Duo/Trio uses?
Kilr Gaming 2X Solo/Duo/Trio runs a game-generated procedural map at size 3,500, seed 20261008. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to Kilr Gaming 2X Solo/Duo/Trio?
To connect, start Rust, press F1, and type client.connect 73.161.144.209:28315. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,NA,gmrust,cs167584,ts3,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts3
Group limitNo team may go above 3.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167584
BuildThe game build is 167584.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.