On the class lists: D (50), with population over 48 hours and no performance mark.
Players now1/ 1010% full
7-day average1peak 1
Rank#11,863top 53%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
6/ 100
F
A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours
47/ 100
D
Working its way up from the back of the class: #11,863 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
54/ 100
D
Moving up: up 909 places this week.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Name of Server as Shown on the Client Server List sit?
You'll find no region listed by Name of Server as Shown on the Client Server List. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 73.3.117.105:28015.
How dependable is Name of Server as Shown on the Client Server List, and is it online at the moment?
At this moment, Name of Server as Shown on the Client Server List is offline; the last time it was seen was 5 days 17 hours ago. It was up 1% of the time over the last 6 full days, 1 of 144 hours. On 22 October 2026, Rust Server Score saw it for the first time.
Which Rust version is Name of Server as Shown on the Client Server List running?
You will find Name of Server as Shown on the Client Server List on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does Name of Server as Shown on the Client Server List reset?
The record holds too few of Name of Server as Shown on the Client Server List's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 6 days 19 hours have passed since this world was made.
Player count
What position does Name of Server as Shown on the Client Server List hold in the rankings?
In the top 53% of all ranked servers, Name of Server as Shown on the Client Server List sits at #11,863 for player hours over the last seven days.
What does the population on Name of Server as Shown on the Client Server List look like?
The last sighting of Name of Server as Shown on the Client Server List was 5 days 17 hours ago, and it is offline right now. Averaging 1 players over seven days, it peaked at 1.
Tags
What do Name of Server as Shown on the Client Server List's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): Its slot count is 10; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Name of Server as Shown on the Client Server List?
Rust Server Score lists that include Name of Server as Shown on the Client Server List: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
How is Name of Server as Shown on the Client Server List set up, and what rules does it keep?
Nothing in the name of Name of Server as Shown on the Client Server List states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.
Connecting
What is the way to join Name of Server as Shown on the Client Server List?
To connect, start Rust, press F1, and type client.connect 73.3.117.105:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp10
Max playersIts slot count is 10.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).