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Every Rust server graded on real, live numbers. 58,743 players on the roll · 11,691 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 74.102.207.239:28015
Name of server

Martin's PvE Rust

RegisterPresentOnline
Region–
Address74.102.207.239:28015
Last checked12m ago
pve
Launch Rust and join
Overall grade

Not there yet

44 out of 100, the average of 4 subjects

Players now 0/ 20 0% full
7-day average0peak –
Rank#15,399top 69%
Last wipe117d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,399 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 226 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 53 on average
15 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 35 on average
15 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 32 on average
15 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
34 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 21 on average
11 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 18 on average
6 / 100

Quick answers

from the figures on this page

About the server

Which region is Martin's PvE Rust based in?

Martin's PvE Rust leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 74.102.207.239:28015 is the address to use.

How dependable is Martin's PvE Rust, and is it online at the moment?

The server is up: Martin's PvE Rust is online now. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.

What Rust version is Martin's PvE Rust on?

You will find Martin's PvE Rust on Rust network protocol 2631 and build 156583, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does Martin's PvE Rust reset?

The record holds too few of Martin's PvE Rust's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 117 days 11 hours.

Player numbers

Where does Martin's PvE Rust place in the wider field of Rust servers?

Over the last seven days, Martin's PvE Rust has #15,399 for player hours, in the top 69% of all ranked servers.

How many players does Martin's PvE Rust usually have?

Martin's PvE Rust is showing 0 players right now, with 20 slots in total. Over the past seven days, the average player count was 0.

Tags and filters

What do Martin's PvE Rust's tags stand for?

The game's browser takes its cue from the tags Martin's PvE Rust has set: gmvanilla (Game mode): You play vanilla survival here; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2631 (Protocol): To get in, your game needs to be on the same version: the protocol is 2631; cs156583 (Build): The game build is 156583; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^p (PvE): Players do not fight one another here; the world is the danger. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature Martin's PvE Rust?

These Rust Server Score lists count Martin's PvE Rust among them: Best community servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Rules and settings

How is Martin's PvE Rust set up, and what rules does it keep?

The name of Martin's PvE Rust gives no gather rate. The default of 8 players applies as the group cap. You get pve here, no PvP between players. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on Martin's PvE Rust?

A procedural map, generated by the game, is what Martin's PvE Rust runs.

Connecting

How do you get onto Martin's PvE Rust?

Enter client.connect 74.102.207.239:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2631,^p,gmvanilla,cs156583,ts8

Game

gmvanilla
Game mode You play vanilla survival here.
mp20
Max players The server holds 20 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2631
Protocol To get in, your game needs to be on the same version: the protocol is 2631.
cs156583
Build The game build is 156583.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.