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Every Rust server graded on real, live numbers. 59,433 players on the roll · 11,750 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 74.110.182.176:28015
Name of server

Local Rust Test

RegisterAbsentOffline
Region–
Address74.110.182.176:28015
Last checked4d ago
Launch Rust and join
Overall grade

Not there yet

21 out of 100, the average of 2 subjects

On the class lists: F (41), with population over 48 hours and no performance mark.

Players now 1/ 10 10% full
7-day average0peak 1
Rank#13,026top 59%
Last wipe26d agono schedule published
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 41/ 100 Working its way up from the back of the class: #13,026 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 8d 19hThu 5 Nov, 19:00 UTCFW
  • 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:07 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 515 on average
517 / 625
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 338 on average
31 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 335 on average
49 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
262 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
101 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 262 on average
113 / 150

Quick answers

from the figures on this page

Server details

In what location does Local Rust Test sit?

No region is published for Local Rust Test. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 74.110.182.176:28015.

How reliable is Local Rust Test, and is it up?

At this moment, Local Rust Test is offline; the last time it was seen was 4 days 2 hours ago. It was up 9% of the time over the last 7 full days, 15 of 168 hours. It was first seen by Rust Server Score on 16 September 2026.

Which Rust version is Local Rust Test running?

The server Local Rust Test is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does Local Rust Test wipe, and how often?

The force wipe each month is the only wipe Local Rust Test takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 26 days 4 hours.

What happens on Local Rust Test when wipe day arrives?

The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began.

Player count

What position does Local Rust Test hold in the rankings?

In the top 59% of all ranked servers, Local Rust Test sits at #13,026 for player hours over the last seven days.

What does the population on Local Rust Test look like?

The last sighting of Local Rust Test was 4 days 2 hours ago, and it is offline right now. Averaging 0 players over seven days, it peaked at 1.

Lists and filters

What is meant by the tags on Local Rust Test?

The game's browser takes its cue from the tags Local Rust Test has set: gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Local Rust Test?

Rust Server Score lists that include Local Rust Test: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

How is Local Rust Test set up, and what rules does it keep?

You will find no gather rate in the name of Local Rust Test. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. You are not covered by VAC, Valve's anti-cheat.

Local Rust Test runs which map?

Local Rust Test runs a procedural map, which the game generates.

Connecting

How do you get onto Local Rust Test?

Enter client.connect 74.110.182.176:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.