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Every Rust server graded on real, live numbers. 68,833 players on the roll · 11,715 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 74.141.66.230:28015
Name of server

Jeremy Solo PvE

RegisterAbsentOffline
Region–
Address74.141.66.230:28015
Last checked28d ago
pve
Launch Rust and join
Overall grade

Not there yet

35 out of 100, the average of 1 subjects

Players now 0/ 1 0% full
7-day average0peak –
Rank#15,455top 65%
Last wipe48d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 35/ 100 Working its way up from the back of the class: #15,455 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep2 Oct4 Oct6 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 53 on average
16 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 34 on average
19 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 32 on average
15 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
41 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 21 on average
6 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 18 on average
4 / 100

Quick answers

from the figures on this page

About the server

Which region is Jeremy Solo PvE based in?

No region is published for Jeremy Solo PvE. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 74.141.66.230:28015 is the address to use.

Is Jeremy Solo PvE up, and how steady is its uptime?

You cannot join now: Jeremy Solo PvE is offline, last seen 28 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 17 September 2026, Rust Server Score saw it for the first time.

Which Rust version is Jeremy Solo PvE running?

You will find Jeremy Solo PvE on Rust network protocol 2633 and build 163493, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does Jeremy Solo PvE wipe its map?

There are too few wipes on record for Jeremy Solo PvE to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 48 days 8 hours.

Population

Where does Jeremy Solo PvE sit among Rust servers?

Over the last seven days, Jeremy Solo PvE has #15,455 for player hours, in the top 65% of all ranked servers.

How many players does Jeremy Solo PvE usually have?

Jeremy Solo PvE is offline at the moment; the last time it was seen was 28 days 11 hours ago.

Lists and filters

What do Jeremy Solo PvE's tags stand for?

The game's browser takes its cue from the tags Jeremy Solo PvE has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^p (PvE): This is player against world: players do not fight each other. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Jeremy Solo PvE appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Jeremy Solo PvE: Best community servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Server rules

What settings and rules apply on Jeremy Solo PvE?

The name of Jeremy Solo PvE gives no gather rate. The default of 8 players applies as the group cap. It runs pve, no PvP between players. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Jeremy Solo PvE uses?

A procedural map, generated by the game, is what Jeremy Solo PvE runs.

How to join

How do you get onto Jeremy Solo PvE?

To connect, start Rust, press F1, and type client.connect 74.141.66.230:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^p,gmrust,cs163493,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp1
Max players The server holds 1 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs163493
Build The game build is 163493.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.