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Every Rust server graded on real, live numbers. 46,298 players on the roll · 11,701 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 74.194.77.202:28015
Name of server

Server name on in-game server list

RegisterAbsentOffline
Region–
Address74.194.77.202:28015
Last checked6d ago
Launch Rust and join
Overall grade

Not there yet

39 out of 100, the average of 3 subjects

On the class lists: D (48), with population over 48 hours and no performance mark.

Players now 1/ 5 20% full
7-day average1peak 1
Rank#13,116top 59%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 20/ 100 A quiet classroom so far: 1 of 5 on average. Plenty of space to grow.
Standingrank on player hours 41/ 100 Working its way up from the back of the class: #13,116 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 56/ 100 Moving up: up 1,704 places this week.

A term to build on. Strongest in momentum (C−); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep2 Oct8 Oct16 Oct22 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:45 UTC26d ago 1 – running 1
Wed 16 Sep, 20:10 UTC42d ago 0 – 15.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
238 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
159 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
27 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
32 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
45 / 200

Quick answers

from the figures on this page

Server details

In what location does Server name on in-game server list sit?

Server name on in-game server list leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 74.194.77.202:28015.

How dependable is Server name on in-game server list, and is it online at the moment?

You cannot join now: Server name on in-game server list is offline, last seen 6 days 20 hours ago. For the last 7 full days, it was up 1 of 168 hours, or 1% of the time. On 16 September 2026, Rust Server Score saw it for the first time.

Which Rust version is Server name on in-game server list running?

The server Server name on in-game server list is on Rust network protocol 2634 and build 167781 under Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does Server name on in-game server list reset?

Server name on in-game server list has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 26 days 22 hours.

What should you expect from wipe day on Server name on in-game server list?

Across its recent wipes, the busiest moments averaged 0 players. Peak numbers came 1 hours into the latest wipe.

Population

Where does Server name on in-game server list sit among Rust servers?

Over the last seven days, Server name on in-game server list has #13,116 for player hours, in the top 59% of all ranked servers.

Is Server name on in-game server list a busy server?

Server name on in-game server list is offline at the moment; the last time it was seen was 6 days 20 hours ago. Averaging 1 players over seven days, it peaked at 1.

Tags and filters

What do Server name on in-game server list's tags stand for?

You'll see Server name on in-game server list tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Server name on in-game server list appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Server name on in-game server list: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which rules does Server name on in-game server list enforce, and what are its settings?

The name of Server name on in-game server list gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.

Which map is in play on Server name on in-game server list?

A procedural map, generated by the game, is what Server name on in-game server list runs.

Getting in

What is the way to join Server name on in-game server list?

Enter client.connect 74.194.77.202:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp5
Max players The server holds 5 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.