On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak 1
Rank#10,581top 48%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
52/ 100
D
Working its way up from the back of the class: #10,581 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 160 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
63/ 100
C
Moving up: up 2,726 places this week.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap8.8 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2
The first 48 hours of its last wipes
Sun 25 OctWed 21 OctMon 12 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 21:55 UTC3d ago
1
–
running
0
Wed 21 Oct, 09:46 UTC7d ago
1
halved by day 1
4.5 days
0
Mon 12 Oct, 14:40 UTC16d ago
1
halved by day 5
8.8 days
0
Sat 3 Oct, 09:26 UTC25d ago
1
halved by day 3
9.2 days
0
Tue 22 Sep, 20:24 UTC36d ago
1
halved by day 1
10.5 days
0
Sun 20 Sep, 21:11 UTC38d ago
1
–
2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Dead Island Rust. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 74.208.108.126:28015 is the address to use.
How dependable is Dead Island Rust, and is it online at the moment?
You can join now: Dead Island Rust is online. According to its reported uptime, the last restart was about 2 days 12 hours ago. For the last 7 full days, it was up 111 of 168 hours, or 66% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does Dead Island Rust run?
It averaged 160 server fps over the last 48 hours, with a low of 102. Up to 65,674 entities were in the world, covering buildings, deployables and the rest. Up to 2,305 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is Dead Island Rust running?
You will find Dead Island Rust on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does Dead Island Rust wipe its map?
No next wipe can be predicted for Dead Island Rust, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 3 days 3 hours have passed since this world was made.
What should you expect from wipe day on Dead Island Rust?
Recent wipes have peaked at 1 players on average. 14 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.
Player numbers
What position does Dead Island Rust hold in the rankings?
Over the last seven days, Dead Island Rust has #10,581 for player hours, in the top 48% of all ranked servers.
Is Dead Island Rust a busy server?
With 10 slots available, Dead Island Rust currently has 0 players. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours came at 08:00 UTC, with 1 players.
Tags and filters
What do Dead Island Rust's tags stand for?
The game's browser takes its cue from the tags Dead Island Rust has set: gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Dead Island Rust?
Rust Server Score lists that include Dead Island Rust: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which rules does Dead Island Rust enforce, and what are its settings?
The name of Dead Island Rust gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.
Dead Island Rust runs which map?
The game generates the procedural map on Dead Island Rust at size 3,500 with seed 799999999. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join Dead Island Rust?
Enter client.connect 74.208.108.126:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp10
Max players10 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).