Skip to the page
Every Rust server graded on real, live numbers. 97,136 players on the roll · 11,875 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 74.244.125.187:28015
Name of server

sdtownse Test Server

RegisterAbsentOffline
Region–
Address74.244.125.187:28015
Last checked5d ago
Launch Rust and join
Overall grade

Not there yet

31 out of 100, the average of 3 subjects

On the class lists: D (47), with population over 48 hours and no performance mark.

Players now 0/ 30 0% full
7-day average0peak 1
Rank#13,695top 61%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours 39/ 100 Working its way up from the back of the class: #13,695 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 55/ 100 Moving up: up 1,430 places this week.

A term to build on. Strongest in momentum (C−); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
427 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
455 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
975 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
60 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
990 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
30 / 250

Quick answers

from the figures on this page

Server facts

In what location does sdtownse Test Server sit?

You'll find no region listed by sdtownse Test Server. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 74.244.125.187:28015.

How reliable is sdtownse Test Server, and is it up?

You cannot join now: sdtownse Test Server is offline, last seen 5 days 15 hours ago. For the last 6 full days, it was up 16 of 144 hours, or 11% of the time. It was first seen by Rust Server Score on 22 October 2026.

What Rust version is sdtownse Test Server on?

Rust network protocol 2635 and build 168909 on Windows is what sdtownse Test Server runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does sdtownse Test Server wipe its map?

There are too few wipes on record for sdtownse Test Server to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 10 days 17 hours.

Population

What position does sdtownse Test Server hold in the rankings?

Over the last seven days, sdtownse Test Server has #13,695 for player hours, in the top 61% of all ranked servers.

How many players does sdtownse Test Server usually have?

The last sighting of sdtownse Test Server was 5 days 15 hours ago, and it is offline right now. It peaked at 1 and averaged 0 players over the last seven days.

Tags and filters

What do sdtownse Test Server's tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): 30 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here are the tags sdtownse Test Server publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature sdtownse Test Server?

Rust Server Score lists that include sdtownse Test Server: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

What settings and rules apply on sdtownse Test Server?

The name of sdtownse Test Server gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on sdtownse Test Server?

A procedural map, generated by the game, is what sdtownse Test Server runs.

Connecting

How do you get onto sdtownse Test Server?

Enter client.connect 74.244.125.187:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players 30 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.