On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#13,088top 59%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
41/ 100
F
Working its way up from the back of the class: #13,088 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 1,787 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 59% of all ranked servers, and #355 of the duo servers (top 85%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Phantom-Enigma-Testing. Rust Server Score takes the server's word for its location and does not trace the hardware. 74.70.42.221:28027 is the address to use.
How dependable is Phantom-Enigma-Testing, and is it online at the moment?
At this moment, Phantom-Enigma-Testing is offline; the last time it was seen was 6 days 8 hours ago. For the last 7 full days, it was up 32 of 168 hours, or 19% of the time. The first sighting by Rust Server Score was on 17 October 2026.
On what Rust version does Phantom-Enigma-Testing sit?
Rust network protocol 2634 and build 167781 on Windows is what Phantom-Enigma-Testing runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does Phantom-Enigma-Testing wipe its map?
Phantom-Enigma-Testing has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 26 days 6 hours.
Player numbers
What position does Phantom-Enigma-Testing hold in the rankings?
Over the last seven days, Phantom-Enigma-Testing has #13,088 for player hours, in the top 59% of all ranked servers. It comes #355 among servers in the duo group.
How many players does Phantom-Enigma-Testing usually have?
The last sighting of Phantom-Enigma-Testing was 6 days 8 hours ago, and it is offline right now. Averaging 0 players over seven days, it peaked at 1.
Tags and filters
How should you read the tags on Phantom-Enigma-Testing?
You'll see Phantom-Enigma-Testing tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts2 (Group limit): No team may go above 2; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptsw (Networking): This server uses 'sw' as its network layer; $r? (Region code): There is no region code on this server; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind Phantom-Enigma-Testing?
The orbit0rgaming.com hostname from Phantom-Enigma-Testing is not used by any other tracked server.
Which lists and filters on Rust Server Score show Phantom-Enigma-Testing?
These Rust Server Score lists count Phantom-Enigma-Testing among them: Duo servers, marked like a report and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo.
Server rules
What settings and rules apply on Phantom-Enigma-Testing?
Nothing in the name of Phantom-Enigma-Testing states a gather rate. You can have up to 2 players in a group (duo). survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
Phantom-Enigma-Testing runs which map?
Phantom-Enigma-Testing runs a game-generated procedural map at size 4,500, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join Phantom-Enigma-Testing?
To connect, start Rust, press F1, and type client.connect 74.70.42.221:28027. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptsw,$r?,v2634,gmrust,cs167781,ts2,^z,^y
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts2
Group limitNo team may go above 2.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildBuild number: 167781.
ptsw
NetworkingThis server uses 'sw' as its network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); population is the one to work on (F).