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Every Rust server graded on real, live numbers. 101,834 players on the roll · 11,857 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 75.109.37.163:28021
Name of server

XESSIVEMINDS DEVELOPMENT SERVER ONLY

RegisterAbsentOffline
Region–
Address75.109.37.163:28021
Last checked33d ago
moddedoxidepve
Launch Rust and join
Overall grade

Not there yet

15 out of 100, the average of 3 subjects

Players now 0/ 150 0% full
7-day average0peak –
Rank#16,829top 72%
Last wipe34d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 28/ 100 Working its way up from the back of the class: #16,829 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 17/ 100 Lost ground: down 11,177 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 25 SepMon 21 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 16:44 UTC34d ago 1 – running 0
Mon 21 Sep, 22:13 UTC37d ago 1 halved by day 1 3.8 days 0
Fri 18 Sep, 01:00 UTC41d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 255 on average
200 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 245 on average
315 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
65 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
30 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 55 on average
54 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
63 / 100

Quick answers

from the figures on this page

Server details

Where in the world is XESSIVEMINDS DEVELOPMENT SERVER ONLY?

You'll find no region listed by XESSIVEMINDS DEVELOPMENT SERVER ONLY. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 75.109.37.163:28021.

Is XESSIVEMINDS DEVELOPMENT SERVER ONLY up, and how steady is its uptime?

You cannot join now: XESSIVEMINDS DEVELOPMENT SERVER ONLY is offline, last seen 33 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 17 September 2026.

Which Rust version is XESSIVEMINDS DEVELOPMENT SERVER ONLY running?

You will find XESSIVEMINDS DEVELOPMENT SERVER ONLY on Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does XESSIVEMINDS DEVELOPMENT SERVER ONLY wipe its map?

No next wipe can be predicted for XESSIVEMINDS DEVELOPMENT SERVER ONLY, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 34 days 3 hours have passed since this world was made.

What should you expect from wipe day on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 1.

Player count

What position does XESSIVEMINDS DEVELOPMENT SERVER ONLY hold in the rankings?

Over the last seven days, XESSIVEMINDS DEVELOPMENT SERVER ONLY has #16,829 for player hours, in the top 72% of all ranked servers.

What does the population on XESSIVEMINDS DEVELOPMENT SERVER ONLY look like?

XESSIVEMINDS DEVELOPMENT SERVER ONLY is offline at the moment; the last time it was seen was 33 days 2 hours ago.

Tags and filters

How should you read the tags on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

The game's browser takes its cue from the tags XESSIVEMINDS DEVELOPMENT SERVER ONLY has set: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show XESSIVEMINDS DEVELOPMENT SERVER ONLY?

Rust Server Score lists that include XESSIVEMINDS DEVELOPMENT SERVER ONLY: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

What settings and rules apply on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

You will find no gather rate in the name of XESSIVEMINDS DEVELOPMENT SERVER ONLY. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Can you tell me which map XESSIVEMINDS DEVELOPMENT SERVER ONLY uses?

XESSIVEMINDS DEVELOPMENT SERVER ONLY runs a game-generated procedural map at size 4,000, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.

How to join

How should you connect to XESSIVEMINDS DEVELOPMENT SERVER ONLY?

Enter client.connect 75.109.37.163:28021 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players The server holds 150 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.