On the class lists: F (31), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak –
Rank#15,405top 69%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,405 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [US]-XESSIVEMINDS-HUNGER GAMES-20X based in?
No region tag appears for [US]-XESSIVEMINDS-HUNGER GAMES-20X, but the name suggests North America. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 75.109.7.103:28046.
How dependable is [US]-XESSIVEMINDS-HUNGER GAMES-20X, and is it online at the moment?
At this moment, [US]-XESSIVEMINDS-HUNGER GAMES-20X is offline; the last time it was seen was 3 days 9 hours ago. It was up 0% of the time over the last 2 full days, 0 of 48 hours. The first sighting by Rust Server Score was on 24 October 2026.
What Rust version is [US]-XESSIVEMINDS-HUNGER GAMES-20X on?
Rust network protocol 2635 and build 168909 on Windows is what [US]-XESSIVEMINDS-HUNGER GAMES-20X runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does [US]-XESSIVEMINDS-HUNGER GAMES-20X wipe its map?
The record holds too few of [US]-XESSIVEMINDS-HUNGER GAMES-20X's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 4 days 12 hours have passed since this world was made.
Player count
What position does [US]-XESSIVEMINDS-HUNGER GAMES-20X hold in the rankings?
In the top 69% of all ranked servers, [US]-XESSIVEMINDS-HUNGER GAMES-20X sits at #15,405 for player hours over the last seven days.
What does the population on [US]-XESSIVEMINDS-HUNGER GAMES-20X look like?
[US]-XESSIVEMINDS-HUNGER GAMES-20X is offline at the moment; the last time it was seen was 3 days 9 hours ago. A seven-day average of 0 players applies here.
Tags
How should you read the tags on [US]-XESSIVEMINDS-HUNGER GAMES-20X?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): 150 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags [US]-XESSIVEMINDS-HUNGER GAMES-20X publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [US]-XESSIVEMINDS-HUNGER GAMES-20X?
Rust Server Score lists that include [US]-XESSIVEMINDS-HUNGER GAMES-20X: Rust servers above 10x gather rate, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.
Map and rules
How is [US]-XESSIVEMINDS-HUNGER GAMES-20X set up, and what rules does it keep?
The name of [US]-XESSIVEMINDS-HUNGER GAMES-20X points to a 20x gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
How to join
How should you connect to [US]-XESSIVEMINDS-HUNGER GAMES-20X?
To connect, start Rust, press F1, and type client.connect 75.109.7.103:28046. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max players150 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); population is the one to work on (F).