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Every Rust server graded on real, live numbers. 66,491 players on the roll · 11,702 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 75.178.1.232:28015
Name of server

RedsTestServer

RegisterAbsentOffline
Region–
Address75.178.1.232:28015
Last checked7d ago
Launch Rust and join
Overall grade

Not there yet

42 out of 100, the average of 2 subjects

Players now 1/ 10 10% full
7-day average0peak –
Rank#13,093top 59%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 41/ 100 Working its way up from the back of the class: #13,093 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 43/ 100 Slipped a little: down 1,804 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 541 on average
657 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
433 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 310 on average
43 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 310 on average
48 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 270 on average
183 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
111 / 125

Quick answers

from the figures on this page

Server facts

Where in the world is RedsTestServer?

You'll find no region listed by RedsTestServer. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 75.178.1.232:28015 is the address to use.

Is RedsTestServer up, and how steady is its uptime?

The server is down: RedsTestServer is offline now, with the last sighting 7 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 18 October 2026, Rust Server Score saw it for the first time.

What Rust version is RedsTestServer on?

The server RedsTestServer is on Rust network protocol 2634 and build 167781 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does RedsTestServer wipe, and how often?

There are too few wipes on record for RedsTestServer to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 9 days 14 hours have passed since this world was made.

Population

What position does RedsTestServer hold in the rankings?

Over the last seven days, RedsTestServer has #13,093 for player hours, in the top 59% of all ranked servers.

What does the population on RedsTestServer look like?

It has been 7 days 12 hours since RedsTestServer was last seen, and it is offline right now.

Lists and filters

How should you read the tags on RedsTestServer?

The game's browser takes its cue from the tags RedsTestServer has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): Its slot count is 10; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature RedsTestServer?

These Rust Server Score lists count RedsTestServer among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

How is RedsTestServer set up, and what rules does it keep?

Nothing in the name of RedsTestServer states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

RedsTestServer runs which map?

RedsTestServer runs a procedural map, which the game generates.

Connecting

How do you get onto RedsTestServer?

To connect, start Rust, press F1, and type client.connect 75.178.1.232:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players Its slot count is 10.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build This runs on build 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.