On the class lists: C (60), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak –
Rank#15,335top 69%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,335 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 428 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
9 wipe days in the last 16 weeks
MTWTFSS
·······
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·······
·······
·······
·······
·······
·······
····WWW
·····W·
···F···
·W·····
······W
··W····
·W··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap4.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak0players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Tue 27 OctWed 21 OctSun 18 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 02:50 UTC2d ago
0
–
running
1
Wed 21 Oct, 02:18 UTC8d ago
1
✓ held half
6 days
0
Sun 18 Oct, 22:36 UTC10d ago
0
–
2.2 days
0
Tue 6 Oct, 01:21 UTC23d ago
0
–
12.9 days
0
Thu 1 Oct, 17:40 UTCFW27d ago
0
–
4.3 days
0
Sat 26 Sep, 15:14 UTC32d ago
1
✓ held half
5.1 days
0
Sun 20 Sep, 14:19 UTC38d ago
1
halved by day 3
6 days
0
Sat 19 Sep, 21:28 UTC39d ago
1
–
0.7 days
0
Fri 18 Sep, 00:33 UTC41d ago
0
–
1.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [DEV] 1x-10x PVE++ | laptop?
[DEV] 1x-10x PVE++ | laptop leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 75.188.37.195:28015 is the address to use.
How dependable is [DEV] 1x-10x PVE++ | laptop, and is it online at the moment?
At this moment, [DEV] 1x-10x PVE++ | laptop is offline; the last time it was seen was 2 days 7 hours ago. It was up 15 of 168 hours over the last 7 full days, which is 9% of the time. The first sighting by Rust Server Score was on 15 September 2026.
Which Rust version is [DEV] 1x-10x PVE++ | laptop running?
Rust network protocol 2635 and build 168909 on Windows is what [DEV] 1x-10x PVE++ | laptop runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does [DEV] 1x-10x PVE++ | laptop wipe its map?
There is no next wipe to predict on [DEV] 1x-10x PVE++ | laptop, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 2 days 11 hours.
What happens on [DEV] 1x-10x PVE++ | laptop when wipe day arrives?
The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Population
What position does [DEV] 1x-10x PVE++ | laptop hold in the rankings?
In the top 69% of all ranked servers, [DEV] 1x-10x PVE++ | laptop sits at #15,335 for player hours over the last seven days.
Is [DEV] 1x-10x PVE++ | laptop a busy server?
It has been 2 days 7 hours since [DEV] 1x-10x PVE++ | laptop was last seen, and it is offline right now. A seven-day average of 0 players applies here.
Lists and filters
How should you read the tags on [DEV] 1x-10x PVE++ | laptop?
gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): 10 slots are available; ts1000 (Group limit): A team can hold 1000 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags [DEV] 1x-10x PVE++ | laptop publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [DEV] 1x-10x PVE++ | laptop?
Rust Server Score lists that include [DEV] 1x-10x PVE++ | laptop: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 1x.
Rules and settings
Which rules does [DEV] 1x-10x PVE++ | laptop enforce, and what are its settings?
Going by its name, [DEV] 1x-10x PVE++ | laptop runs 1x gather. You can play in groups of up to 1000 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join [DEV] 1x-10x PVE++ | laptop?
To connect, start Rust, press F1, and type client.connect 75.188.37.195:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,^p,gmrust,cs168909,ts1000,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp10
Max players10 slots are available.
ts1000
Group limitA team can hold 1000 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).