On the class lists: C+ (65), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak 2
Rank#4,822top 22%
Last wipe24d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
78/ 100
B
Holds a respectable place: #4,822 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 4 places this week.
A steady term.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers, and #305 of the quad servers (top 37%). Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.
The force wipe · high confidence
usual gap5.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
7d 22hThu 5 Nov, 19:00 UTCFW
35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sun 4 OctFri 2 OctTue 22 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 02:13 UTC24d ago
2
–
running
1
Fri 2 Oct, 01:26 UTC26d ago
1
✓ held half
2 days
1
Tue 22 Sep, 21:46 UTC35d ago
1
✓ held half
9.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Fooling Around. Rust Server Score takes the server's word for its location and does not trace the hardware. 76.16.72.212:28115 is the address to use.
Is Fooling Around up, and how steady is its uptime?
The server is up: Fooling Around is online now. It was up 129 of 168 hours over the last 7 full days, which is 77% of the time. The first sighting by Rust Server Score was on 20 September 2026.
On what Rust version does Fooling Around sit?
Rust network protocol 2635 and build 168909 on Windows is what Fooling Around runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Fooling Around wipe, and how often?
Once a month, Fooling Around wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 24 days 18 hours have passed since this world was made. The tags show a monthly wipe schedule.
What happens on Fooling Around when wipe day arrives?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 17 hours after it began. Half the peak held until the next wipe in 100% of its recent wipes.
Player count
Where does Fooling Around sit among Rust servers?
In the top 22% of all ranked servers, Fooling Around sits at #4,822 for player hours over the last seven days. In the quad group, it ranks #305.
Is Fooling Around a busy server?
Right now, 0 players are on Fooling Around, which has 10 slots. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 01:00 UTC, with an average of 1 players.
Lists and filters
What do Fooling Around's tags stand for?
You'll see Fooling Around tagged with gmsoftcore (Game mode): This is softcore, the easier option; mp10 (Max players): Its slot count is 10; ts4 (Group limit): No team may go above 4; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^s (Softcore): On death you keep part of your inventory: that is Facepunch's easier mode; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Fooling Around?
Rust Server Score lists that include Fooling Around: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Map and rules
Which rules does Fooling Around enforce, and what are its settings?
The name of Fooling Around gives no gather rate. You can have up to 4 players in a group (quad). softcore is the mode here, Facepunch's gentler mode: part of your loot stays with you. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Fooling Around uses?
The game generates a procedural map for Fooling Around.
Connecting
How should you connect to Fooling Around?
Enter client.connect 76.16.72.212:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,^m,^s,gmsoftcore,cs168909,ts4,^o^z
Game
gmsoftcore
Game modeThis is softcore, the easier option.
mp10
Max playersIts slot count is 10.
ts4
Group limitNo team may go above 4.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^s
SoftcoreOn death you keep part of your inventory: that is Facepunch's easier mode.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in wipe hold (A+); population is the one to work on (F).