On the class lists: D (45), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#12,446top 56%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
44/ 100
F
Working its way up from the back of the class: #12,446 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 124 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 1,952 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 30+ · 10x · weekly · 178 on average
285 / 300
Quick answers
from the figures on this page
About the server
In what location does Chainlings 20x|Kits|RaidableBases|Skins|Zorp sit?
No region is published for Chainlings 20x|Kits|RaidableBases|Skins|Zorp. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 76.49.113.121:29009.
Is Chainlings 20x|Kits|RaidableBases|Skins|Zorp up, and how steady is its uptime?
The server is up: Chainlings 20x|Kits|RaidableBases|Skins|Zorp is online now. According to its reported uptime, the last restart was about 6 days 3 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 4 October 2026.
Is Chainlings 20x|Kits|RaidableBases|Skins|Zorp smooth to play on?
It averaged 124 server fps over the last 48 hours, with a low of 110. At its peak, it held 76,888 entities, including buildings, deployables and all else in the world. Up to 3,916 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does Chainlings 20x|Kits|RaidableBases|Skins|Zorp sit?
Rust network protocol 2635 and build 168909 on Windows is what Chainlings 20x|Kits|RaidableBases|Skins|Zorp runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does Chainlings 20x|Kits|RaidableBases|Skins|Zorp wipe, and how often?
The record holds too few of Chainlings 20x|Kits|RaidableBases|Skins|Zorp's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 25 days 5 hours.
Player numbers
Where does Chainlings 20x|Kits|RaidableBases|Skins|Zorp sit among Rust servers?
In the top 56% of all ranked servers, Chainlings 20x|Kits|RaidableBases|Skins|Zorp sits at #12,446 for player hours over the last seven days.
Is Chainlings 20x|Kits|RaidableBases|Skins|Zorp a busy server?
Right now, 0 players are on Chainlings 20x|Kits|RaidableBases|Skins|Zorp, which has 100 slots. It peaked at 1 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 18:00 UTC, with an average of 0 players.
Lists and filters
What is meant by the tags on Chainlings 20x|Kits|RaidableBases|Skins|Zorp?
You'll see Chainlings 20x|Kits|RaidableBases|Skins|Zorp tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Chainlings 20x|Kits|RaidableBases|Skins|Zorp?
These Rust Server Score lists count Chainlings 20x|Kits|RaidableBases|Skins|Zorp among them: Rust servers above 10x gather rate and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
Server rules
How is Chainlings 20x|Kits|RaidableBases|Skins|Zorp set up, and what rules does it keep?
Going by its name, Chainlings 20x|Kits|RaidableBases|Skins|Zorp runs 20x gather. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Chainlings 20x|Kits|RaidableBases|Skins|Zorp runs which map?
Chainlings 20x|Kits|RaidableBases|Skins|Zorp runs a game-generated procedural map at size 3,500, seed 123456. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to Chainlings 20x|Kits|RaidableBases|Skins|Zorp?
Enter client.connect 76.49.113.121:29009 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).