Working its way up from the back of the class: #13,067 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
31/ 100
F
Lost ground: down 4,998 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [TEST] EAC-OFF (Cheese Testrig)?
You'll find no region listed by [TEST] EAC-OFF (Cheese Testrig). Rust Server Score takes the server's word for its location and does not trace the hardware. 77.13.190.76:28015 is the address to use.
How reliable is [TEST] EAC-OFF (Cheese Testrig), and is it up?
At this moment, [TEST] EAC-OFF (Cheese Testrig) is offline; the last time it was seen was 10 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 17 October 2026, Rust Server Score saw it for the first time.
On what Rust version does [TEST] EAC-OFF (Cheese Testrig) sit?
The server [TEST] EAC-OFF (Cheese Testrig) is on Rust network protocol 2634 and build 167781 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does [TEST] EAC-OFF (Cheese Testrig) wipe, and how often?
There are too few wipes on record for [TEST] EAC-OFF (Cheese Testrig) to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 11 days 7 hours have passed since this world was made.
Player count
Where does [TEST] EAC-OFF (Cheese Testrig) place in the wider field of Rust servers?
In the top 60% of all ranked servers, [TEST] EAC-OFF (Cheese Testrig) sits at #13,067 for player hours over the last seven days.
Is [TEST] EAC-OFF (Cheese Testrig) a busy server?
It has been 10 days 9 hours since [TEST] EAC-OFF (Cheese Testrig) was last seen, and it is offline right now.
Tags
How should you read the tags on [TEST] EAC-OFF (Cheese Testrig)?
gmrust (Game mode): Rust survival, played by the standard rules; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here are the tags [TEST] EAC-OFF (Cheese Testrig) publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [TEST] EAC-OFF (Cheese Testrig)?
These Rust Server Score lists count [TEST] EAC-OFF (Cheese Testrig) among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
How is [TEST] EAC-OFF (Cheese Testrig) set up, and what rules does it keep?
You will find no gather rate in the name of [TEST] EAC-OFF (Cheese Testrig). The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. You are not covered by VAC, Valve's anti-cheat.
Can you tell me which map [TEST] EAC-OFF (Cheese Testrig) uses?
[TEST] EAC-OFF (Cheese Testrig) runs a procedural map, which the game generates.
Connecting
How should you connect to [TEST] EAC-OFF (Cheese Testrig)?
To connect, start Rust, press F1, and type client.connect 77.13.190.76:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp5
Max players5 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.