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Every Rust server graded on real, live numbers. 63,914 players on the roll · 11,774 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 77.169.183.98:28015
Name of server

My Server Name

RegisterAbsentOffline
Region–
Address77.169.183.98:28015
Last checked2d ago
Launch Rust and join
Overall grade

Working towards

48 out of 100, the average of 4 subjects

On the class lists: C (64), with population over 48 hours and no performance mark.

Players now 0/ 500 0% full
7-day average1peak 1
Rank#9,825top 44%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 1 of 500 on average. Plenty of space to grow.
Standingrank on player hours 56/ 100 Working its way up from the back of the class: #9,825 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 37/ 100 Slipped a little: down 2,559 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 15:45 UTC10d ago 1 – running 0
Thu 1 Oct, 21:44 UTC FW26d ago 1 held half 15.8 days 0
Fri 25 Sep, 14:45 UTC32d ago 1 held half 6.3 days 1
Wed 23 Sep, 17:03 UTC34d ago 1 – 1.9 days 1
Mon 21 Sep, 17:18 UTC36d ago 1 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
577 / 625
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
32 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
73 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
290 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
114 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
120 / 150

Quick answers

from the figures on this page

Server facts

In what location does My Server Name sit?

You'll find no region listed by My Server Name. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 77.169.183.98:28015 is the address to use.

How reliable is My Server Name, and is it up?

You cannot join now: My Server Name is offline, last seen 2 days 6 hours ago. It was up 5 of 168 hours over the last 7 full days, which is 3% of the time. The first sighting by Rust Server Score was on 19 September 2026.

On what Rust version does My Server Name sit?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does My Server Name reset?

There is no next wipe to predict on My Server Name, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 10 days 6 hours have passed since this world was made.

What happens on My Server Name when wipe day arrives?

The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.

Player numbers

What position does My Server Name hold in the rankings?

Over the last seven days, My Server Name has #9,825 for player hours, in the top 44% of all ranked servers.

How many players does My Server Name usually have?

The last sighting of My Server Name was 2 days 6 hours ago, and it is offline right now. It peaked at 1 and averaged 1 players over the last seven days.

Tags and filters

How should you read the tags on My Server Name?

The game's browser takes its cue from the tags My Server Name has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp500 (Max players): Its slot count is 500; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does My Server Name appear in the Rust Server Score lists and filters?

These Rust Server Score lists count My Server Name among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

How is My Server Name set up, and what rules does it keep?

You will find no gather rate in the name of My Server Name. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.

Which map is in play on My Server Name?

A procedural map, generated by the game, is what My Server Name runs.

Connecting

How do you get onto My Server Name?

Enter client.connect 77.169.183.98:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp500
Max players Its slot count is 500.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.