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Every Rust server graded on real, live numbers. 82,249 players on the roll · 11,849 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 77.220.53.0:28015
Name of server

nameserver

RegisterAbsentOffline
Region–
Address77.220.53.0:28015
Last checked28d ago
Launch Rust and join
Overall grade

Not there yet

41 out of 100, the average of 2 subjects

Players now 1/ 15 7% full
7-day average0peak –
Rank#14,476top 61%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 39/ 100 Working its way up from the back of the class: #14,476 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 43/ 100 Slipped a little: down 2,157 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 17:20 UTC28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
710 / 750
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 343 on average
58 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 339 on average
99 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 315 on average
403 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
217 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 260 on average
181 / 250

Quick answers

from the figures on this page

Server facts

Where in the world is nameserver?

No region is published for nameserver. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 77.220.53.0:28015.

How reliable is nameserver, and is it up?

At this moment, nameserver is offline; the last time it was seen was 28 days 2 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 29 September 2026.

Which Rust version is nameserver running?

Rust network protocol 2633 and build 165217 on Windows is what nameserver runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does nameserver wipe its map?

There are too few wipes on record for nameserver to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 28 days 3 hours.

What happens on nameserver when wipe day arrives?

The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began.

Player numbers

What position does nameserver hold in the rankings?

In the top 61% of all ranked servers, nameserver sits at #14,476 for player hours over the last seven days.

What does the population on nameserver look like?

It has been 28 days 2 hours since nameserver was last seen, and it is offline right now.

Tags

How should you read the tags on nameserver?

The game's browser takes its cue from the tags nameserver has set: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): 15 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature nameserver?

Rust Server Score lists that include nameserver: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

How is nameserver set up, and what rules does it keep?

Nothing in the name of nameserver states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.

nameserver runs which map?

The game generates a procedural map for nameserver.

How to join

What is the way to join nameserver?

Enter client.connect 77.220.53.0:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players 15 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.