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Every Rust server graded on real, live numbers. 77,907 players on the roll · 11,841 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 77.222.115.87:28015
Name of server

My Server Name

RegisterAbsentOffline
Region–
Address77.222.115.87:28015
Last checked10d ago
Launch Rust and join
Overall grade

Not there yet

31 out of 100, the average of 2 subjects

Players now 0/ 500 0% full
7-day average0peak –
Rank#15,240top 70%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,240 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 32/ 100 Lost ground: down 5,506 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct8 Oct15 Oct20 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:29 UTC25d ago 0 – running 0
Wed 30 Sep, 12:13 UTC27d ago 1 – 1.9 days 1
Tue 29 Sep, 18:20 UTC28d ago 1 – 0.7 days 0
Tue 29 Sep, 12:18 UTC28d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
675 / 750
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 343 on average
50 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 339 on average
84 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 315 on average
370 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
184 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 260 on average
170 / 250

Quick answers

from the figures on this page

Server facts

Which region is My Server Name based in?

No region is published for My Server Name. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 77.222.115.87:28015 is the address to use.

How dependable is My Server Name, and is it online at the moment?

You cannot join now: My Server Name is offline, last seen 10 days 10 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 29 September 2026.

What Rust version is My Server Name on?

You will find My Server Name on Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does My Server Name wipe, and how often?

No next wipe can be predicted for My Server Name, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 25 days 10 hours.

What should you expect from wipe day on My Server Name?

Recent wipes have peaked at 1 players on average. 0 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does My Server Name place in the wider field of Rust servers?

Over the last seven days, My Server Name has #15,240 for player hours, in the top 70% of all ranked servers.

How many players does My Server Name usually have?

My Server Name is offline at the moment; the last time it was seen was 10 days 10 hours ago.

Tags

What do My Server Name's tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set are the tags My Server Name publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature My Server Name?

These Rust Server Score lists count My Server Name among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

How is My Server Name set up, and what rules does it keep?

Nothing in the name of My Server Name states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.

Which map is in play on My Server Name?

The game generates a procedural map for My Server Name.

Getting in

How do you get onto My Server Name?

To connect, start Rust, press F1, and type client.connect 77.222.115.87:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players The server holds 500 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build This runs on build 167781.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.