Working its way up from the back of the class: #15,308 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 133 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
19 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···WWWW
WWWFWWW
WWWWW··
W···W·W
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h.
The force wipe · high confidence
usual gap1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak0players, last three wipes
Coming wipes
8d 7hThu 5 Nov, 19:00 UTCFW
36d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sun 18 OctSun 18 OctFri 16 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 18 Oct, 22:55 UTC9d ago
0
–
running
0
Sun 18 Oct, 12:01 UTC9d ago
0
–
0.5 days
0
Fri 16 Oct, 09:37 UTC12d ago
0
–
2.1 days
0
Mon 12 Oct, 17:32 UTC15d ago
0
–
3.7 days
0
Fri 9 Oct, 19:23 UTC18d ago
0
–
2.9 days
0
Thu 8 Oct, 19:23 UTC19d ago
0
–
1 days
0
Wed 7 Oct, 19:23 UTC20d ago
1
–
1 days
0
Tue 6 Oct, 19:22 UTC21d ago
1
–
1 days
0
Mon 5 Oct, 19:22 UTC22d ago
1
–
1 days
0
Sun 4 Oct, 19:22 UTC23d ago
0
–
1 days
0
Sat 3 Oct, 19:23 UTC24d ago
0
–
1 days
0
Fri 2 Oct, 19:23 UTC25d ago
0
–
1 days
0
Thu 1 Oct, 18:23 UTCFW26d ago
1
–
1 days
0
Wed 30 Sep, 19:23 UTC27d ago
1
–
1 days
0
Tue 29 Sep, 19:23 UTC28d ago
1
–
1 days
0
Mon 28 Sep, 19:23 UTC29d ago
0
–
1 days
0
Sun 27 Sep, 19:23 UTC30d ago
0
–
1 days
0
Sat 26 Sep, 19:23 UTC31d ago
0
–
1 days
0
Fri 25 Sep, 19:23 UTC32d ago
0
–
1 days
0
Thu 24 Sep, 19:23 UTC33d ago
0
–
1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [DROPZ] Хостинг - IMBA.HOST based in?
The EU tag on [DROPZ] Хостинг - IMBA.HOST puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 77.91.89.10:20500.
How reliable is [DROPZ] Хостинг - IMBA.HOST, and is it up?
You cannot join now: [DROPZ] Хостинг - IMBA.HOST is offline, last seen 9 days ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
What Rust version is [DROPZ] Хостинг - IMBA.HOST on?
The server [DROPZ] Хостинг - IMBA.HOST is on Rust network protocol 2634 and build 167781 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does [DROPZ] Хостинг - IMBA.HOST wipe its map?
Once a month, [DROPZ] Хостинг - IMBA.HOST wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 9 days 13 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on [DROPZ] Хостинг - IMBA.HOST?
The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.
Population
What position does [DROPZ] Хостинг - IMBA.HOST hold in the rankings?
Over the last seven days, [DROPZ] Хостинг - IMBA.HOST has #15,308 for player hours, in the top 70% of all ranked servers and #2,586 in Europe.
How many players does [DROPZ] Хостинг - IMBA.HOST usually have?
The last sighting of [DROPZ] Хостинг - IMBA.HOST was 9 days ago, and it is offline right now.
Tags
What is meant by the tags on [DROPZ] Хостинг - IMBA.HOST?
gmvanilla (Game mode): Survival, vanilla style; mp101 (Max players): Its slot count is 101; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe are the tags [DROPZ] Хостинг - IMBA.HOST publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [DROPZ] Хостинг - IMBA.HOST appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [DROPZ] Хостинг - IMBA.HOST among them: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Map and rules
How is [DROPZ] Хостинг - IMBA.HOST set up, and what rules does it keep?
The name of [DROPZ] Хостинг - IMBA.HOST gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
[DROPZ] Хостинг - IMBA.HOST runs which map?
The game generates the procedural map on [DROPZ] Хостинг - IMBA.HOST at size 4,000 with seed 1234. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to [DROPZ] Хостинг - IMBA.HOST?
Enter client.connect 77.91.89.10:20500 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp101,ptrak,$r?,v2634,^m,EU,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp101
Max playersIts slot count is 101.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).