On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 5
Rank#5,246top 24% · #1747 in EU
Last wipe16d agomonthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
76/ 100
B
Holds a respectable place: #5,246 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 88 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 765 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 24% of all ranked servers, top 60% in EU, and #331 of the quad servers (top 40%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h.
The force wipe · high confidence
usual gap9.7 daysbetween real wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 6
Coming wipes
8d 6hThu 5 Nov, 19:00 UTCFW
36d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sun 11 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 7, 26 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 11 Oct, 18:32 UTC16d ago
7
–
running
3
Fri 2 Oct, 01:12 UTC26d ago
7
halved by day 6
9.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EU tag on [EU/RU] Rust Relax puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 77.91.89.20:27180 is the address to use.
How reliable is [EU/RU] Rust Relax, and is it up?
Right now, [EU/RU] Rust Relax is online. The uptime it reports puts the last restart at about 8 hours ago. It was up 164 of 168 hours over the last 7 full days, which is 98% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does [EU/RU] Rust Relax perform well?
The average over the last 48 hours was 88 server fps, and it never went below 79. Buildings, deployables and everything else in the world added up to as many as 125,345 entities. Memory use reached up to 3,478 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is [EU/RU] Rust Relax running?
The server [EU/RU] Rust Relax is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does [EU/RU] Rust Relax wipe, and how often?
The force wipe each month is the only wipe [EU/RU] Rust Relax takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 16 days 17 hours. Its tags list a monthly wipe schedule.
What happens on [EU/RU] Rust Relax when wipe day arrives?
Recent wipes have peaked at 7 players on average. The crowd on the latest wipe was largest 26 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 6.
Population
Where does [EU/RU] Rust Relax sit among Rust servers?
Over the last seven days, [EU/RU] Rust Relax has #5,246 for player hours, in the top 24% of all ranked servers and #1,747 in Europe. It comes #331 among servers in the quad group.
What does the population on [EU/RU] Rust Relax look like?
With 100 slots available, [EU/RU] Rust Relax currently has 0 players. Averaging 0 players over seven days, it peaked at 5. The highest average in the last 48 hours came at 16:00 UTC, with 2 players.
Tags and filters
What do [EU/RU] Rust Relax's tags stand for?
gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): Its slot count is 100; ts4 (Group limit): No team may go above 4; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): You will find it under Europe in the browser are the tags [EU/RU] Rust Relax publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [EU/RU] Rust Relax?
These Rust Server Score lists count [EU/RU] Rust Relax among them: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on [EU/RU] Rust Relax?
The name of [EU/RU] Rust Relax gives no gather rate. The cap on group size is 4 players (quad). You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [EU/RU] Rust Relax uses?
The game generates the procedural map on [EU/RU] Rust Relax at size 4,500 with seed 12345. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to [EU/RU] Rust Relax?
Enter client.connect 77.91.89.20:27180 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,EU,gmvanilla,cs168909,ts4,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp100
Max playersIts slot count is 100.
ts4
Group limitNo team may go above 4.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).