On the class lists: C (64), with population over 48 hours and no performance mark.
Players now0/ 2500% full
7-day average0peak 3
Rank#4,775top 21% · #1657 in EU
Last wipe25d agomonthly schedule
Next wipe8d 16hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 250 on average. Plenty of space to grow.
Standingrank on player hours
79/ 100
B
Holds a respectable place: #4,775 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 88 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 522 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 21% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h.
The force wipe · high confidence
usual gap2.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
8d 16hThu 5 Nov, 19:00 UTCFW
36d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 2 OctTue 29 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 03:11 UTC25d ago
0
–
running
0
Tue 29 Sep, 07:48 UTC28d ago
3
✓ held half
2.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is ЕВРОПЕЙСКИЙ | КЛАССИКА | StaticRust.ru based in?
In Europe, according to its own listing, sits ЕВРОПЕЙСКИЙ | КЛАССИКА | StaticRust.ru, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 77.91.89.69:27100 is the address to use.
Is ЕВРОПЕЙСКИЙ | КЛАССИКА | StaticRust.ru up, and how steady is its uptime?
Right now, ЕВРОПЕЙСКИЙ | КЛАССИКА | StaticRust.ru is online. The uptime it reports puts the last restart at about 22 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does ЕВРОПЕЙСКИЙ | КЛАССИКА | StaticRust.ru run?
It averaged 88 server fps over the last 48 hours, with a low of 67. Up to 99,267 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,153 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does ЕВРОПЕЙСКИЙ | КЛАССИКА | StaticRust.ru sit?
The server ЕВРОПЕЙСКИЙ | КЛАССИКА | StaticRust.ru is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does ЕВРОПЕЙСКИЙ | КЛАССИКА | StaticRust.ru wipe its map?
ЕВРОПЕЙСКИЙ | КЛАССИКА | StaticRust.ru wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 25 days 23 hours. Its tags list a monthly wipe schedule.
What happens on ЕВРОПЕЙСКИЙ | КЛАССИКА | StaticRust.ru when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. 0 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player count
Where does ЕВРОПЕЙСКИЙ | КЛАССИКА | StaticRust.ru sit among Rust servers?
Over the last seven days, ЕВРОПЕЙСКИЙ | КЛАССИКА | StaticRust.ru has #4,775 for player hours, in the top 21% of all ranked servers and #1,657 in Europe.
Is ЕВРОПЕЙСКИЙ | КЛАССИКА | StaticRust.ru a busy server?
With 250 slots available, ЕВРОПЕЙСКИЙ | КЛАССИКА | StaticRust.ru currently has 0 players. The seven-day average is 0 players, with a peak of 3. The highest average in the last 48 hours came at 09:00 UTC, with 2 players.
Tags and filters
What is meant by the tags on ЕВРОПЕЙСКИЙ | КЛАССИКА | StaticRust.ru?
The game's browser takes its cue from the tags ЕВРОПЕЙСКИЙ | КЛАССИКА | StaticRust.ru has set: gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): Its slot count is 250; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature ЕВРОПЕЙСКИЙ | КЛАССИКА | StaticRust.ru?
These Rust Server Score lists count ЕВРОПЕЙСКИЙ | КЛАССИКА | StaticRust.ru among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is ЕВРОПЕЙСКИЙ | КЛАССИКА | StaticRust.ru set up, and what rules does it keep?
The name of ЕВРОПЕЙСКИЙ | КЛАССИКА | StaticRust.ru gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
ЕВРОПЕЙСКИЙ | КЛАССИКА | StaticRust.ru runs which map?
A procedural map of size 4,250 and seed 42342342, generated by the game, is what ЕВРОПЕЙСКИЙ | КЛАССИКА | StaticRust.ru runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join ЕВРОПЕЙСКИЙ | КЛАССИКА | StaticRust.ru?
Enter client.connect 77.91.89.69:27100 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2635,^m,EU,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp250
Max playersIts slot count is 250.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).