On the class lists: C (61), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average1peak 6
Rank#2,999top 14%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
86/ 100
A−
Holds a respectable place: #2,999 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 108 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
60/ 100
C
Moving up: up 594 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap0.4 daysbetween real wipes
wipe-day peak3players, last three wipes
The first 48 hours of its last wipes
Thu 1 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:41 UTCFW26d ago
3
–
running
2
Thu 1 Oct, 07:19 UTC26d ago
3
–
0.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region tag appears for OGR-Rust---[RUSSIA], but the name suggests Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 78.107.237.169:28015.
How dependable is OGR-Rust---[RUSSIA], and is it online at the moment?
The server is up: OGR-Rust---[RUSSIA] is online now. According to its reported uptime, the last restart was about 4 days 23 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does OGR-Rust---[RUSSIA] run?
It averaged 108 server fps over the last 48 hours, with a low of 88. Buildings, deployables and everything else in the world added up to as many as 161,404 entities. Memory use reached up to 5,246 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is OGR-Rust---[RUSSIA] running?
The server OGR-Rust---[RUSSIA] is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does OGR-Rust---[RUSSIA] wipe its map?
OGR-Rust---[RUSSIA] has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 26 days.
What happens on OGR-Rust---[RUSSIA] when wipe day arrives?
The average peak on its recent wipes was 3 players. Peak numbers came 2 hours into the latest wipe.
Player count
What position does OGR-Rust---[RUSSIA] hold in the rankings?
Over the last seven days, OGR-Rust---[RUSSIA] has #2,999 for player hours, in the top 14% of all ranked servers.
What does the population on OGR-Rust---[RUSSIA] look like?
With 50 slots available, OGR-Rust---[RUSSIA] currently has 1 players. Averaging 1 players over seven days, it peaked at 6. The busiest time in the last 48 hours was 14:00 UTC, with an average of 3 players.
Tags and filters
What is meant by the tags on OGR-Rust---[RUSSIA]?
You'll see OGR-Rust---[RUSSIA] tagged with gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show OGR-Rust---[RUSSIA]?
Rust Server Score lists that include OGR-Rust---[RUSSIA]: European Rust servers, graded and Best community servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server rules
How is OGR-Rust---[RUSSIA] set up, and what rules does it keep?
You will find no gather rate in the name of OGR-Rust---[RUSSIA]. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on OGR-Rust---[RUSSIA]?
OGR-Rust---[RUSSIA] runs a game-generated procedural map at size 5,000, seed 844297. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to OGR-Rust---[RUSSIA]?
To connect, start Rust, press F1, and type client.connect 78.107.237.169:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/channels/621403039760384050/1125074896565846066.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).