Skip to the page
Every Rust server graded on real, live numbers. 68,197 players on the roll · 11,798 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 78.130.222.69:28083
Name of server

HighSchool

RegisterPresentOnline
Region–
Address78.130.222.69:28083
Last checked8m ago
Launch Rust and join
Overall grade

Working towards

50 out of 100, the average of 5 subjects

On the class lists: C− (56), with population over 48 hours and no performance mark.

Players now 0/ 60 0% full
7-day average0peak 2
Rank#10,216top 46%
Last wipe26d agono schedule published
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 60 on average. Plenty of space to grow.
Standingrank on player hours 54/ 100 Working its way up from the back of the class: #10,216 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 27/ 100 Needs to work on its frame rate: 16 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 74/ 100 Climbing fast: up 4,957 places this week.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

01020304022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 7d 21hThu 5 Nov, 19:00 UTCFW
  • 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:54 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
513 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
315 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
91 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
111 / 200

Quick answers

from the figures on this page

About the server

In what location does HighSchool sit?

HighSchool leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 78.130.222.69:28083 is the address to use.

How dependable is HighSchool, and is it online at the moment?

The server is up: HighSchool is online now. According to its reported uptime, the last restart was about 4 days 2 hours ago. It was up 48% of the time over the last 7 full days, 81 of 168 hours. It was first seen by Rust Server Score on 17 September 2026.

Is HighSchool smooth to play on?

It averaged 16 server fps over the last 48 hours, with a low of 9. At its peak, it held 94,091 entities, including buildings, deployables and all else in the world. Up to 3,188 MB of memory was used. Players feel lag when fps drops and entities pile up.

Which Rust version is HighSchool running?

You will find HighSchool on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does HighSchool reset?

The force wipe each month is the only wipe HighSchool takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 26 days 23 hours have passed since this world was made.

What should you expect from wipe day on HighSchool?

Recent wipes have peaked at 1 players on average. Peak numbers came 4 hours into the latest wipe.

Player numbers

Where does HighSchool sit among Rust servers?

Over the last seven days, HighSchool has #10,216 for player hours, in the top 46% of all ranked servers.

How many players does HighSchool usually have?

HighSchool is showing 0 players right now, with 60 slots in total. Averaging 0 players over seven days, it peaked at 2.

Lists and filters

What do HighSchool's tags stand for?

The game's browser takes its cue from the tags HighSchool has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp60 (Max players): The server holds 60 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show HighSchool?

Rust Server Score lists that include HighSchool: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which rules does HighSchool enforce, and what are its settings?

You will find no gather rate in the name of HighSchool. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

HighSchool runs which map?

A procedural map of size 4,000 and seed 55510390, generated by the game, is what HighSchool runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How should you connect to HighSchool?

Enter client.connect 78.130.222.69:28083 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp60
Max players The server holds 60 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.