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Every Rust server graded on real, live numbers. 31,668 players on the roll · 11,619 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 78.29.13.139:28015
Name of server

Vanilla PvE, but...

RegisterPresentOnline
Region–
Address78.29.13.139:28015
Last checked12m ago
biweekly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Working towards

52 out of 100, the average of 6 subjects

On the class lists: F (42), with population over 48 hours and no performance mark.

Players now 1/ 13 8% full
7-day average1peak 7
Rank#2,997top 13%
Last wipe13d agobiweekly schedule
Next wipe11hThu 29 Oct, 16:45 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 9/ 100 A quiet classroom so far: 1 of 13 on average. Plenty of space to grow.
Standingrank on player hours 87/ 100 Holds a respectable place: #2,997 on player hours.
Uptimehours on the list, last 48 85/ 100 Good attendance: on the list 41 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 117 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 33/ 100 Lost ground: down 1,040 places this week. A strong wipe could turn it round.

A term to build on. Strongest in performance (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246806:0014:0022:0006:0020:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0014:0022:0006:0020:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:45 UTC, in 11h. Its biweekly schedule tag · low confidence

usual gap12 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  • 11hThu 29 Oct, 16:45 UTC
  • 7d 13hThu 5 Nov, 19:00 UTCFW
  • 14d 11hThu 12 Nov, 16:45 UTC
  • 28d 11hThu 26 Nov, 16:45 UTC
  • 35d 13hThu 3 Dec, 19:00 UTCFW
  • 42d 11hThu 10 Dec, 16:45 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctMon 21 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:45 UTC13d ago 11 – running 0
Thu 1 Oct, 17:48 UTC FW27d ago 9+1 queue halved by day 4 14 days 0
Mon 21 Sep, 17:51 UTC37d ago 10 halved by day 3 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 251 on average
200 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 241 on average
79 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 105 on average
85 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
54 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
17 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 48 on average
30 / 250

Quick answers

from the figures on this page

About the server

In what location does Vanilla PvE, but... sit?

No region is published for Vanilla PvE, but.... The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 78.29.13.139:28015.

Is Vanilla PvE, but... up, and how steady is its uptime?

The server is up: Vanilla PvE, but... is online now. The uptime it reports puts the last restart at about 1 hours ago. For the last 7 full days, it was up 162 of 168 hours, or 96% of the time. The first sighting by Rust Server Score was on 21 September 2026.

How well does Vanilla PvE, but... run?

It averaged 117 server fps over the last 48 hours, with a low of 79. At its peak, it held 137,863 entities, including buildings, deployables and all else in the world. Up to 4,196 MB of memory was used. Players feel lag when fps drops and entities pile up.

On what Rust version does Vanilla PvE, but... sit?

You will find Vanilla PvE, but... on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does Vanilla PvE, but... wipe, and how often?

The prediction follows its tag, because too few of Vanilla PvE, but...'s wipes are on record to confirm the schedule. Expect the next wipe on Thursday 29 October at 16:45 UTC. It has been running its current world for 13 days 12 hours. Its tags give a wipe schedule of every two weeks.

What happens on Vanilla PvE, but... when wipe day arrives?

Across its recent wipes, the busiest moments averaged 10 players. Peak numbers came 47 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 3.5.

Player numbers

Where does Vanilla PvE, but... sit among Rust servers?

In the top 13% of all ranked servers, Vanilla PvE, but... sits at #2,997 for player hours over the last seven days.

Is Vanilla PvE, but... a busy server?

Right now, 1 players are on Vanilla PvE, but..., which has 13 slots. The seven-day average is 1 players, with a peak of 7. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 5 players.

Tags and filters

What is meant by the tags on Vanilla PvE, but...?

You'll see Vanilla PvE, but... tagged with gmvanilla (Game mode): You play vanilla survival here; mp13 (Max players): Its slot count is 13; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Vanilla PvE, but...?

These Rust Server Score lists count Vanilla PvE, but... among them: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server rules

How is Vanilla PvE, but... set up, and what rules does it keep?

You will find no gather rate in the name of Vanilla PvE, but.... With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

Which map is in play on Vanilla PvE, but...?

Vanilla PvE, but... runs a game-generated procedural map at size 4,500, seed 27051999. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Getting in

How should you connect to Vanilla PvE, but...?

Enter client.connect 78.29.13.139:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/khgSbbBgEW.

Server tags

what each one means

Published as mp13,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You play vanilla survival here.
mp13
Max players Its slot count is 13.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.