Working its way up from the back of the class: #15,971 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 4,774 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Friday 30 October, 00:25 UTC, in 1d 4h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Europe, according to its own listing, sits TRUFOLAND TESTING ZONE, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 79.112.67.129:38110 is the address to use.
How reliable is TRUFOLAND TESTING ZONE, and is it up?
The server is down: TRUFOLAND TESTING ZONE is offline now, with the last sighting 25 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 2 October 2026.
Which Rust version is TRUFOLAND TESTING ZONE running?
You will find TRUFOLAND TESTING ZONE on Rust network protocol 2634 and build 166586, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does TRUFOLAND TESTING ZONE wipe its map?
The next wipe on TRUFOLAND TESTING ZONE is a projection from weekly: 7 days after its last wipe. Expect the next wipe on Friday 30 October at 00:25 UTC. It has been running its current world for 26 days 19 hours. Its tags state that it wipes weekly.
Player numbers
What position does TRUFOLAND TESTING ZONE hold in the rankings?
In Europe, TRUFOLAND TESTING ZONE is #2,481, and overall it is #15,971 on player hours over the last seven days, in the top 70% of all ranked servers.
How many players does TRUFOLAND TESTING ZONE usually have?
TRUFOLAND TESTING ZONE is offline at the moment; the last time it was seen was 25 days 12 hours ago.
Tags and filters
What do TRUFOLAND TESTING ZONE's tags stand for?
gmvanilla (Game mode): You play vanilla survival here; mp500 (Max players): Its slot count is 500; ts6 (Group limit): A team can hold 6 players at most; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166586 (Build): Build number: 166586; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser lists it under Europe are the tags TRUFOLAND TESTING ZONE publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show TRUFOLAND TESTING ZONE?
These Rust Server Score lists count TRUFOLAND TESTING ZONE among them: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Server rules
What settings and rules apply on TRUFOLAND TESTING ZONE?
The name of TRUFOLAND TESTING ZONE gives no gather rate. You can play in groups of up to 6 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. The server does not run VAC, Valve's anti-cheat.
Which map is in play on TRUFOLAND TESTING ZONE?
A procedural map, generated by the game, is what TRUFOLAND TESTING ZONE runs.
How to join
What is the way to join TRUFOLAND TESTING ZONE?
Enter client.connect 79.112.67.129:38110 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmvanilla,cs166586,ts6
Game
gmvanilla
Game modeYou play vanilla survival here.
mp500
Max playersIts slot count is 500.
ts6
Group limitA team can hold 6 players at most.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166586
BuildBuild number: 166586.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.