A quiet classroom so far: 0 of 1 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,351 on player hours.
Uptimehours on the list, last 48
67/ 100
C+
Missed a few lessons: on the list 32 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 2,656 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (C+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is RustPlus Ascended - Pruebas LAN?
No region is published for RustPlus Ascended - Pruebas LAN. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 79.116.31.168:28015.
How reliable is RustPlus Ascended - Pruebas LAN, and is it up?
Right now, RustPlus Ascended - Pruebas LAN is online. It was up 29 of 168 hours over the last 7 full days, which is 17% of the time. On 20 October 2026, Rust Server Score saw it for the first time.
What Rust version is RustPlus Ascended - Pruebas LAN on?
The server RustPlus Ascended - Pruebas LAN is on Rust network protocol 2634 and build 167781 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does RustPlus Ascended - Pruebas LAN wipe its map?
RustPlus Ascended - Pruebas LAN has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 19 hours.
Population
What position does RustPlus Ascended - Pruebas LAN hold in the rankings?
In the top 69% of all ranked servers, RustPlus Ascended - Pruebas LAN sits at #15,351 for player hours over the last seven days.
How many players does RustPlus Ascended - Pruebas LAN usually have?
RustPlus Ascended - Pruebas LAN is showing 0 players right now, with 1 slots in total. Over the past seven days, the average player count was 0.
Tags
What do RustPlus Ascended - Pruebas LAN's tags stand for?
The game's browser takes its cue from the tags RustPlus Ascended - Pruebas LAN has set: gmrust (Game mode): Rust survival, played by the standard rules; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does RustPlus Ascended - Pruebas LAN appear in the Rust Server Score lists and filters?
These Rust Server Score lists count RustPlus Ascended - Pruebas LAN among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which rules does RustPlus Ascended - Pruebas LAN enforce, and what are its settings?
Nothing in the name of RustPlus Ascended - Pruebas LAN states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map RustPlus Ascended - Pruebas LAN uses?
The game generates a procedural map for RustPlus Ascended - Pruebas LAN.
Connecting
What is the way to join RustPlus Ascended - Pruebas LAN?
To connect, start Rust, press F1, and type client.connect 79.116.31.168:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp1
Max playersThe server holds 1 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (C+); population is the one to work on (F).