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Every Rust server graded on real, live numbers. 97,045 players on the roll · 11,869 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 79.127.169.76:28115
Name of server

RustRearm isolated staging capture

RegisterAbsentOffline
Region–
Address79.127.169.76:28115
Last checked11d ago
Launch Rust and join
Overall grade

Not there yet

38 out of 100, the average of 2 subjects

Players now 1/ 1 100% full
7-day average0peak –
Rank#13,052top 59%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 41/ 100 Working its way up from the back of the class: #13,052 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 34/ 100 Lost ground: down 4,078 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
427 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
460 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
983 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
64 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
989 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
29 / 250

Quick answers

from the figures on this page

About the server

In what location does RustRearm isolated staging capture sit?

RustRearm isolated staging capture leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 79.127.169.76:28115.

How dependable is RustRearm isolated staging capture, and is it online at the moment?

The server is down: RustRearm isolated staging capture is offline now, with the last sighting 11 days 6 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 18 October 2026.

What Rust version is RustRearm isolated staging capture on?

Rust network protocol 2635 and build 168330 on Windows is what RustRearm isolated staging capture runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does RustRearm isolated staging capture wipe its map?

RustRearm isolated staging capture has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 14 days 2 hours have passed since this world was made.

Player count

What position does RustRearm isolated staging capture hold in the rankings?

Over the last seven days, RustRearm isolated staging capture has #13,052 for player hours, in the top 59% of all ranked servers.

Is RustRearm isolated staging capture a busy server?

It has been 11 days 6 hours since RustRearm isolated staging capture was last seen, and it is offline right now.

Lists and filters

What do RustRearm isolated staging capture's tags stand for?

The game's browser takes its cue from the tags RustRearm isolated staging capture has set: gmrust (Game mode): Rust survival, played by the standard rules; mp1 (Max players): Its slot count is 1; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168330 (Build): This runs on build 168330; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does RustRearm isolated staging capture appear in the Rust Server Score lists and filters?

Rust Server Score lists that include RustRearm isolated staging capture: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which rules does RustRearm isolated staging capture enforce, and what are its settings?

You will find no gather rate in the name of RustRearm isolated staging capture. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map RustRearm isolated staging capture uses?

The game generates a procedural map for RustRearm isolated staging capture.

Connecting

What is the way to join RustRearm isolated staging capture?

Enter client.connect 79.127.169.76:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp1
Max players Its slot count is 1.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168330
Build This runs on build 168330.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.