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Every Rust server graded on real, live numbers. 63,710 players on the roll · 11,765 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 79.165.151.88:28082
Name of server

replays

RegisterAbsentOffline
Region–
Address79.165.151.88:28082
Last checked19d ago
Launch Rust and join
Overall grade

Not there yet

39 out of 100, the average of 2 subjects

Players now 0/ 1 0% full
7-day average0peak –
Rank#15,885top 72%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 28/ 100 Working its way up from the back of the class: #15,885 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: up 85 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
564 / 625
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
36 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
68 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
281 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
116 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
122 / 150

Quick answers

from the figures on this page

Server facts

Which region is replays based in?

replays leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 79.165.151.88:28082 is the address to use.

Is replays up, and how steady is its uptime?

At this moment, replays is offline; the last time it was seen was 19 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 8 October 2026, Rust Server Score saw it for the first time.

Which Rust version is replays running?

The server replays is on Rust network protocol 2634 and build 167058 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does replays reset?

replays has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 19 days 13 hours.

Population

Where does replays place in the wider field of Rust servers?

Over the last seven days, replays has #15,885 for player hours, in the top 72% of all ranked servers.

How many players does replays usually have?

It has been 19 days 12 hours since replays was last seen, and it is offline right now.

Tags

What is meant by the tags on replays?

gmrust (Game mode): Rust survival, played by the standard rules; mp1 (Max players): Its slot count is 1; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167058 (Build): This runs on build 167058; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set are the tags replays publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show replays?

Rust Server Score lists that include replays: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

What settings and rules apply on replays?

Nothing in the name of replays states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.

replays runs which map?

The game generates a procedural map for replays.

Getting in

How do you get onto replays?

Enter client.connect 79.165.151.88:28082 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp1
Max players Its slot count is 1.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167058
Build This runs on build 167058.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.