Working its way up from the back of the class: #15,842 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 116 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] sit?
You'll find no region listed by Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 79.197.35.157:28015.
How dependable is Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist], and is it online at the moment?
You cannot join now: Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] is offline, last seen 18 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 9 October 2026, Rust Server Score saw it for the first time.
Which Rust version is Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] running?
Rust network protocol 2634 and build 167231 on Windows is what Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] wipe its map?
The record holds too few of Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 25 days 20 hours.
Player numbers
Where does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] sit among Rust servers?
In the top 72% of all ranked servers, Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] sits at #15,842 for player hours over the last seven days.
Is Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] a busy server?
The last sighting of Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] was 18 days 4 hours ago, and it is offline right now.
Tags and filters
How should you read the tags on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167231 (Build): This runs on build 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?
These Rust Server Score lists count Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] among them: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
How is Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] set up, and what rules does it keep?
You will find no gather rate in the name of Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]. The default of 8 players applies as the group cap. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?
A procedural map of size 5,000 and seed 67019385, generated by the game, is what Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?
To connect, start Rust, press F1, and type client.connect 79.197.35.157:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://swiss-gamer.wixsite.com/swiss-gamer.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^p,gmrust,cs167231,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167231
BuildThis runs on build 167231.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).