Skip to the page
Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 79.197.43.195:28015
Name of server

Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]

RegisterAbsentOffline
Region–
Address79.197.43.195:28015
Last checked24d ago
moddedoxidepve
Launch Rust and join Website
Overall grade

Not there yet

41 out of 100, the average of 2 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,998top 70%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,998 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 488 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 246 on average
203 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 237 on average
296 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 101 on average
75 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
51 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 52 on average
45 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
82 / 100

Quick answers

from the figures on this page

About the server

Which region is Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] based in?

No region is published for Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 79.197.43.195:28015.

How reliable is Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist], and is it up?

You cannot join now: Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] is offline, last seen 24 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 3 October 2026.

On what Rust version does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] sit?

Rust network protocol 2634 and build 166494 on Windows is what Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] reset?

Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 26 days 11 hours have passed since this world was made.

Population

Where does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] sit among Rust servers?

In the top 70% of all ranked servers, Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] sits at #15,998 for player hours over the last seven days.

How many players does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] usually have?

The last sighting of Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] was 24 days 22 hours ago, and it is offline right now.

Tags and filters

What is meant by the tags on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?

You'll see Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166494 (Build): This runs on build 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?

Rust Server Score lists that include Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which rules does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] enforce, and what are its settings?

Nothing in the name of Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] states a gather rate. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Which map is in play on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?

A procedural map of size 5,000 and seed 67019385, generated by the game, is what Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How do you get onto Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?

Enter client.connect 79.197.43.195:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://swiss-gamer.wixsite.com/swiss-gamer.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players Its slot count is 50.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166494
Build This runs on build 166494.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.