Working its way up from the back of the class: #16,818 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 3,553 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You won't see a region from Thunder, whose region code is ger. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 79.215.176.3:28015.
How reliable is Thunder, and is it up?
The server is down: Thunder is offline now, with the last sighting 33 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 26 September 2026.
Which Rust version is Thunder running?
The server Thunder is on Rust network protocol 2552 and build 100535 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does Thunder reset?
Thunder has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 844 days 10 hours.
Player count
Where does Thunder place in the wider field of Rust servers?
Over the last seven days, Thunder has #16,818 for player hours, in the top 72% of all ranked servers.
How many players does Thunder usually have?
The last sighting of Thunder was 33 days 5 hours ago, and it is offline right now.
Tags and filters
How should you read the tags on Thunder?
gmrust (Game mode): Rust survival, played by the standard rules; mp6 (Max players): The server holds 6 slots; v2552 (Protocol): The game protocol is 2552, so your game must match that version to join; cs100535 (Build): This runs on build 100535; ptrak (Networking): The network layer is RakNet, standard for the game; $rger (Region code): Region code: ger are the tags Thunder publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Thunder?
These Rust Server Score lists count Thunder among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all.
Map and rules
Which rules does Thunder enforce, and what are its settings?
The name of Thunder gives no gather rate. It publishes no limit on group size. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.
Thunder runs which map?
Thunder runs a procedural map, which the game generates.
How to join
How should you connect to Thunder?
Enter client.connect 79.215.176.3:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp6,ptrak,$rger,v2552,gmrust,cs100535
Game
gmrust
Game modeRust survival, played by the standard rules.
mp6
Max playersThe server holds 6 slots.
v2552
ProtocolThe game protocol is 2552, so your game must match that version to join.
cs100535
BuildThis runs on build 100535.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$rger
Region codeRegion code: ger.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); standing is the one to work on (F).