On the class lists: F (31), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,351top 69%
Last wipe775d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,351 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rusteeze 2024 | Powered by AMP?
You won't see a region from Rusteeze 2024 | Powered by AMP, whose region code is ger. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 79.248.69.5:28015.
How dependable is Rusteeze 2024 | Powered by AMP, and is it online at the moment?
The server is down: Rusteeze 2024 | Powered by AMP is offline now, with the last sighting 2 days 3 hours ago. For the last 2 full days, it was up 3 of 48 hours, or 6% of the time. On 26 October 2026, Rust Server Score saw it for the first time.
Which Rust version is Rusteeze 2024 | Powered by AMP running?
The server Rusteeze 2024 | Powered by AMP is on Rust network protocol 2556 and build 104118 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does Rusteeze 2024 | Powered by AMP wipe its map?
There are too few wipes on record for Rusteeze 2024 | Powered by AMP to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 775 days 16 hours.
Population
Where does Rusteeze 2024 | Powered by AMP sit among Rust servers?
In the top 69% of all ranked servers, Rusteeze 2024 | Powered by AMP sits at #15,351 for player hours over the last seven days.
Is Rusteeze 2024 | Powered by AMP a busy server?
The last sighting of Rusteeze 2024 | Powered by AMP was 2 days 3 hours ago, and it is offline right now. A seven-day average of 0 players applies here.
Lists and filters
How should you read the tags on Rusteeze 2024 | Powered by AMP?
You'll see Rusteeze 2024 | Powered by AMP tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; v2556 (Protocol): The game protocol is 2556, so your game must match that version to join; cs104118 (Build): The game build is 104118; ptrak (Networking): The network layer is RakNet, standard for the game; $rger (Region code): It is filed under the region code ger in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Rusteeze 2024 | Powered by AMP?
These Rust Server Score lists count Rusteeze 2024 | Powered by AMP among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all.
Rules and settings
Which rules does Rusteeze 2024 | Powered by AMP enforce, and what are its settings?
The name of Rusteeze 2024 | Powered by AMP gives no gather rate. No group limit is published. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.
Rusteeze 2024 | Powered by AMP runs which map?
Rusteeze 2024 | Powered by AMP runs a game-generated procedural map at size 4,500, seed 6738. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join Rusteeze 2024 | Powered by AMP?
Enter client.connect 79.248.69.5:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$rger,v2556,gmrust,cs104118
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
v2556
ProtocolThe game protocol is 2556, so your game must match that version to join.
cs104118
BuildThe game build is 104118.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$rger
Region codeIt is filed under the region code ger.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); population is the one to work on (F).