On the class lists: F (24), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,400top 69%
Last wipe774d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,400 on player hours.
Uptimehours on the list, last 48
40/ 100
F
Attendance needs work: on the list only 19 of the last 48 hours.
Performanceserver fps, last 48 hours
60/ 100
C
Slows down under load at times: 36 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (C); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
No rank history yet.
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rusteeze 2024 | Powered by AMP based in?
You won't see a region from Rusteeze 2024 | Powered by AMP, whose region code is ger. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 79.248.84.89:28015.
How dependable is Rusteeze 2024 | Powered by AMP, and is it online at the moment?
The server is up: Rusteeze 2024 | Powered by AMP is online now. According to its reported uptime, the last restart was about 3 days 7 hours ago. The first sighting by Rust Server Score was on 27 October 2026.
Is Rusteeze 2024 | Powered by AMP smooth to play on?
The average over the last 48 hours was 36 server fps, and it never went below 19. Up to 121,269 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,942 MB. Players feel lag when fps drops and entities pile up.
What Rust version is Rusteeze 2024 | Powered by AMP on?
Rust network protocol 2556 and build 104118 on Windows is what Rusteeze 2024 | Powered by AMP runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does Rusteeze 2024 | Powered by AMP reset?
Rusteeze 2024 | Powered by AMP has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 774 days 7 hours.
Player numbers
Where does Rusteeze 2024 | Powered by AMP place in the wider field of Rust servers?
In the top 69% of all ranked servers, Rusteeze 2024 | Powered by AMP sits at #15,400 for player hours over the last seven days.
Is Rusteeze 2024 | Powered by AMP a busy server?
Rusteeze 2024 | Powered by AMP is showing 0 players right now, with 100 slots in total. A seven-day average of 0 players applies here.
Lists and filters
How should you read the tags on Rusteeze 2024 | Powered by AMP?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; v2556 (Protocol): The game protocol is 2556, so your game must match that version to join; cs104118 (Build): Build number: 104118; ptrak (Networking): The network layer is RakNet, standard for the game; $rger (Region code): ger is the region code this server uses are the tags Rusteeze 2024 | Powered by AMP publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Rusteeze 2024 | Powered by AMP?
Rust Server Score lists that include Rusteeze 2024 | Powered by AMP: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all.
Map and rules
What settings and rules apply on Rusteeze 2024 | Powered by AMP?
The name of Rusteeze 2024 | Powered by AMP gives no gather rate. It publishes no limit on group size. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Rusteeze 2024 | Powered by AMP?
Rusteeze 2024 | Powered by AMP runs a game-generated procedural map at size 4,500, seed 6738. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to Rusteeze 2024 | Powered by AMP?
Enter client.connect 79.248.84.89:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$rger,v2556,gmrust,cs104118
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
v2556
ProtocolThe game protocol is 2556, so your game must match that version to join.
cs104118
BuildBuild number: 104118.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$rger
Region codeger is the region code this server uses.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (C); population is the one to work on (F).