Working its way up from the back of the class: #15,411 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 238 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 15+ · 10x · biweekly · 9 on average
7 / 100
Quick answers
from the figures on this page
Server details
In what location does SystemOfAGamer - NO EAC x10 PVE sit?
You'll find no region listed by SystemOfAGamer - NO EAC x10 PVE. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 79.98.46.86:28015.
Is SystemOfAGamer - NO EAC x10 PVE up, and how steady is its uptime?
The server is down: SystemOfAGamer - NO EAC x10 PVE is offline now, with the last sighting 2 days 22 hours ago. For the last 7 full days, it was up 109 of 168 hours, or 65% of the time. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does SystemOfAGamer - NO EAC x10 PVE sit?
The server SystemOfAGamer - NO EAC x10 PVE is on Rust network protocol 2631 and build 158240 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does SystemOfAGamer - NO EAC x10 PVE wipe, and how often?
There are too few wipes on record for SystemOfAGamer - NO EAC x10 PVE to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 86 days 17 hours.
Player count
Where does SystemOfAGamer - NO EAC x10 PVE sit among Rust servers?
Over the last seven days, SystemOfAGamer - NO EAC x10 PVE has #15,411 for player hours, in the top 69% of all ranked servers.
What does the population on SystemOfAGamer - NO EAC x10 PVE look like?
The last sighting of SystemOfAGamer - NO EAC x10 PVE was 2 days 22 hours ago, and it is offline right now. A seven-day average of 0 players applies here.
Tags and filters
What is meant by the tags on SystemOfAGamer - NO EAC x10 PVE?
The game's browser takes its cue from the tags SystemOfAGamer - NO EAC x10 PVE has set: gmvanilla (Game mode): You play vanilla survival here; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2631 (Protocol): To get in, your game needs to be on the same version: the protocol is 2631; cs158240 (Build): This runs on build 158240; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^p (PvE): The danger comes from the world, not from other players. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does SystemOfAGamer - NO EAC x10 PVE appear in the Rust Server Score lists and filters?
Rust Server Score lists that include SystemOfAGamer - NO EAC x10 PVE: 10x Rust servers, graded, Best community servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Gather rate: 10x.
Server rules
Which rules does SystemOfAGamer - NO EAC x10 PVE enforce, and what are its settings?
Going by its name, SystemOfAGamer - NO EAC x10 PVE runs 10x gather. The default of 8 players applies as the group cap. You get pve here, no PvP between players. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is not enabled.
Which map is in play on SystemOfAGamer - NO EAC x10 PVE?
The game generates a procedural map for SystemOfAGamer - NO EAC x10 PVE.
How to join
How do you get onto SystemOfAGamer - NO EAC x10 PVE?
Enter client.connect 79.98.46.86:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2631,^p,gmvanilla,cs158240,ts8
Game
gmvanilla
Game modeYou play vanilla survival here.
mp0
Max playersThe server holds 0 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2631
ProtocolTo get in, your game needs to be on the same version: the protocol is 2631.
cs158240
BuildThis runs on build 158240.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).