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Every Rust server graded on real, live numbers. 50,243 players on the roll · 11,687 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 80.0.186.84:28015
Name of server

[oddball]-PvE-Practice Play-NO killing-jungle 4500

RegisterAbsentOffline
Region–
Address80.0.186.84:28015
Last checked17d ago
moddedoxidepve
Launch Rust and join
Overall grade

Not there yet

33 out of 100, the average of 2 subjects

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,881top 72%
Last wipe264d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 28/ 100 Working its way up from the back of the class: #15,881 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 38/ 100 Slipped a little: down 3,970 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (F); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct8 Oct11 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 244 on average
284 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 234 on average
164 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 97 on average
140 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
13 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 53 on average
19 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 53 on average
57 / 250

Quick answers

from the figures on this page

About the server

In what location does [oddball]-PvE-Practice Play-NO killing-jungle 4500 sit?

No region is published for [oddball]-PvE-Practice Play-NO killing-jungle 4500. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 80.0.186.84:28015 is the address to use.

How dependable is [oddball]-PvE-Practice Play-NO killing-jungle 4500, and is it online at the moment?

The server is down: [oddball]-PvE-Practice Play-NO killing-jungle 4500 is offline now, with the last sighting 17 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 2 October 2026.

Which Rust version is [oddball]-PvE-Practice Play-NO killing-jungle 4500 running?

You will find [oddball]-PvE-Practice Play-NO killing-jungle 4500 on Rust network protocol 2634 and build 167398, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does [oddball]-PvE-Practice Play-NO killing-jungle 4500 wipe its map?

There are too few wipes on record for [oddball]-PvE-Practice Play-NO killing-jungle 4500 to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 264 days 5 hours have passed since this world was made.

Population

Where does [oddball]-PvE-Practice Play-NO killing-jungle 4500 place in the wider field of Rust servers?

Over the last seven days, [oddball]-PvE-Practice Play-NO killing-jungle 4500 has #15,881 for player hours, in the top 72% of all ranked servers.

Is [oddball]-PvE-Practice Play-NO killing-jungle 4500 a busy server?

It has been 17 days 8 hours since [oddball]-PvE-Practice Play-NO killing-jungle 4500 was last seen, and it is offline right now.

Tags

What do [oddball]-PvE-Practice Play-NO killing-jungle 4500's tags stand for?

You'll see [oddball]-PvE-Practice Play-NO killing-jungle 4500 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show [oddball]-PvE-Practice Play-NO killing-jungle 4500?

These Rust Server Score lists count [oddball]-PvE-Practice Play-NO killing-jungle 4500 among them: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What settings and rules apply on [oddball]-PvE-Practice Play-NO killing-jungle 4500?

You will find no gather rate in the name of [oddball]-PvE-Practice Play-NO killing-jungle 4500. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Which map is in play on [oddball]-PvE-Practice Play-NO killing-jungle 4500?

[oddball]-PvE-Practice Play-NO killing-jungle 4500 runs a game-generated procedural map at size 4,500, seed 465223350. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

What is the way to join [oddball]-PvE-Practice Play-NO killing-jungle 4500?

To connect, start Rust, press F1, and type client.connect 80.0.186.84:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players 10 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167398
Build The game build is 167398.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.