On the class lists: F (35), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#14,835top 67% · #2514 in EU
Last wipe18d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
33/ 100
F
Working its way up from the back of the class: #14,835 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 87 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 127 places this week.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
···W·W·
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h.
The force wipe · high confidence
usual gap4.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2
Coming wipes
7d 11hThu 5 Nov, 19:00 UTCFW
35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sat 10 OctThu 8 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 10 Oct, 06:01 UTC19d ago
1
–
running
0
Thu 8 Oct, 07:20 UTC20d ago
2
–
1.9 days
0
Thu 1 Oct, 18:20 UTCFW27d ago
1
halved by day 2
6.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · monthly · 150 on average
52 / 500
Quick answers
from the figures on this page
Server details
Where in the world is [DK/EU] Total Anarchy | 2x | 20% Upkeep | Monthly?
You'll see [DK/EU] Total Anarchy | 2x | 20% Upkeep | Monthly listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 80.209.110.54:28015.
How reliable is [DK/EU] Total Anarchy | 2x | 20% Upkeep | Monthly, and is it up?
Right now, [DK/EU] Total Anarchy | 2x | 20% Upkeep | Monthly is online. About 6 days 4 hours ago, it restarted, based on the uptime it reports. It was up 98% of the time over the last 7 full days, 164 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Does [DK/EU] Total Anarchy | 2x | 20% Upkeep | Monthly perform well?
The average over the last 48 hours was 87 server fps, and it never went below 66. Up to 90,837 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,169 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does [DK/EU] Total Anarchy | 2x | 20% Upkeep | Monthly sit?
Rust network protocol 2635 and build 168909 on Linux is what [DK/EU] Total Anarchy | 2x | 20% Upkeep | Monthly runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does [DK/EU] Total Anarchy | 2x | 20% Upkeep | Monthly wipe its map?
The force wipe each month is the only wipe [DK/EU] Total Anarchy | 2x | 20% Upkeep | Monthly takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 18 days 23 hours. Its tags record that it wipes monthly.
What happens on [DK/EU] Total Anarchy | 2x | 20% Upkeep | Monthly when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. 0 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Player numbers
Where does [DK/EU] Total Anarchy | 2x | 20% Upkeep | Monthly place in the wider field of Rust servers?
Over the last seven days, [DK/EU] Total Anarchy | 2x | 20% Upkeep | Monthly has #14,835 for player hours, in the top 67% of all ranked servers and #2,514 in Europe.
Is [DK/EU] Total Anarchy | 2x | 20% Upkeep | Monthly a busy server?
Right now, 0 players are on [DK/EU] Total Anarchy | 2x | 20% Upkeep | Monthly, which has 100 slots. The seven-day average is 0 players, with a peak of 1.
Tags and filters
What do [DK/EU] Total Anarchy | 2x | 20% Upkeep | Monthly's tags stand for?
The game's browser takes its cue from the tags [DK/EU] Total Anarchy | 2x | 20% Upkeep | Monthly has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser lists it under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [DK/EU] Total Anarchy | 2x | 20% Upkeep | Monthly?
Rust Server Score lists that include [DK/EU] Total Anarchy | 2x | 20% Upkeep | Monthly: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Server rules
How is [DK/EU] Total Anarchy | 2x | 20% Upkeep | Monthly set up, and what rules does it keep?
The name of [DK/EU] Total Anarchy | 2x | 20% Upkeep | Monthly points to a 2x gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [DK/EU] Total Anarchy | 2x | 20% Upkeep | Monthly?
The game generates the procedural map on [DK/EU] Total Anarchy | 2x | 20% Upkeep | Monthly at size 4,000 with seed 847291603. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join [DK/EU] Total Anarchy | 2x | 20% Upkeep | Monthly?
Enter client.connect 80.209.110.54:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).