A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,351 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 226 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The region code for RustQAServer is fra, but no region is published. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 80.240.101.236:28015.
How reliable is RustQAServer, and is it up?
The server is up: RustQAServer is online now. It was up 140 of 168 hours over the last 7 full days, which is 83% of the time. It was first seen by Rust Server Score on 13 September 2026.
Which Rust version is RustQAServer running?
Rust network protocol 2623 and build 147776 on Linux is what RustQAServer runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does RustQAServer wipe, and how often?
There are too few wipes on record for RustQAServer to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 191 days 19 hours.
Player count
What position does RustQAServer hold in the rankings?
In the top 69% of all ranked servers, RustQAServer sits at #15,351 for player hours over the last seven days.
Is RustQAServer a busy server?
With 50 slots available, RustQAServer currently has 0 players. A seven-day average of 0 players applies here.
Tags and filters
What do RustQAServer's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2623 (Protocol): Join only if your game runs protocol 2623; cs147776 (Build): This runs on build 147776; ptrak (Networking): RakNet handles it, the game's default network layer; $rfra (Region code): fra is the region code this server uses are the tags RustQAServer publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show RustQAServer?
These Rust Server Score lists count RustQAServer among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server rules
How is RustQAServer set up, and what rules does it keep?
You will find no gather rate in the name of RustQAServer. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.
Which map is in play on RustQAServer?
A procedural map, generated by the game, is what RustQAServer runs.
Connecting
How do you get onto RustQAServer?
To connect, start Rust, press F1, and type client.connect 80.240.101.236:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$rfra,v2623,gmrust,cs147776,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2623
ProtocolJoin only if your game runs protocol 2623.
cs147776
BuildThis runs on build 147776.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$rfra
Region codefra is the region code this server uses.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).