On the class lists: B (78), with population over 48 hours and no performance mark.
Players now75/ 20038% full
7-day average61peak 152
Rank#295top 1% · #150 in EU
Last wipe2d agono schedule published
Next wipe1d 12hFri 30 Oct, 09:56 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
31/ 100
F
A quiet classroom so far: 61 of 200 on average. Plenty of space to grow.
Standingrank on player hours
99/ 100
A+
Near the very top of the school: #295 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 119 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
66/ 100
C+
Climbing fast: up 93 places this week.
A good term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 1% of all ranked servers, top 5% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
14 wipe days in the last 16 weeks
MTWTFSS
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W···W··
W···W··
W··FW··
W···W··
W···W··
W···W··
W··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 09:56 UTC, in 1d 12h.
Every Monday at 10:02 and every Friday at 09:56 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak136players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
1d 12hFri 30 Oct, 09:56 UTC
4d 12hMon 2 Nov, 10:02 UTC
7d 21hThu 5 Nov, 19:00 UTCFW
8d 12hFri 6 Nov, 09:56 UTC
11d 12hMon 9 Nov, 10:02 UTC
15d 12hFri 13 Nov, 09:56 UTC
18d 12hMon 16 Nov, 10:02 UTC
22d 12hFri 20 Nov, 09:56 UTC
The first 48 hours of its last wipes
Mon 26 OctFri 23 OctMon 19 Oct
Players each hour, from the hour of the wipe. The latest peaked at 140, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 10:02 UTC2d ago
140
–
running
56
Fri 23 Oct, 09:56 UTC5d ago
152
✓ held half
3 days
65
Mon 19 Oct, 09:58 UTC9d ago
115
✓ held half
4 days
22
Fri 16 Oct, 11:39 UTC12d ago
123
✓ held half
2.9 days
29
Mon 12 Oct, 10:01 UTC16d ago
96
✓ held half
4.1 days
16
Fri 9 Oct, 09:57 UTC19d ago
138
✓ held half
3 days
43
Mon 5 Oct, 09:56 UTC23d ago
118
✓ held half
4 days
42
Fri 2 Oct, 09:59 UTC26d ago
102
✓ held half
3 days
49
Thu 1 Oct, 17:52 UTCFW27d ago
160
–
0.7 days
136
Mon 28 Sep, 09:56 UTC30d ago
116
✓ held half
3.3 days
42
Fri 25 Sep, 09:56 UTC33d ago
158
✓ held half
3 days
74
Mon 21 Sep, 10:01 UTC37d ago
133
✓ held half
4 days
85
Fri 18 Sep, 09:57 UTC40d ago
156
✓ held half
3 days
84
Mon 14 Sep, 09:56 UTC44d ago
136
✓ held half
4 days
25
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 99+ · 1e+06x · weekly · 25 on average
31 / 200
Quick answers
from the figures on this page
Server details
In what location does AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 sit?
The EU tag on AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 80.242.59.94:35200 is the address to use.
How dependable is AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10, and is it online at the moment?
You can join now: AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 is online. About 13 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 run?
The average over the last 48 hours was 119 server fps, and it never went below 112. At its peak, it held 77,450 entities, including buildings, deployables and all else in the world. At its highest, it used 4,537 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 running?
You will find AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 reset?
Its wipe pattern: AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 wipes every Monday at 10:02 and every Friday at 09:56 UTC. It is due to wipe next on Friday 30 October at 09:56 UTC. 2 days 11 hours have passed since this world was made.
What should you expect from wipe day on AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10?
Recent wipes have peaked at 136 players on average. 6 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player count
What position does AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 hold in the rankings?
Over the last seven days, AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 has #295 for player hours, in the top 1% of all ranked servers and #150 in Europe.
Is AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 a busy server?
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 is showing 75 players right now, with 200 slots in total. The seven-day average is 61 players, with a peak of 152. The busiest time in the last 48 hours was 15:00 UTC, with an average of 122 players.
Tags and filters
How should you read the tags on AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10?
You'll see AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 tagged with gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Its slot count is 200; ts50 (Group limit): No team may go above 50; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^d (Combat training): Practise aim and PvP, loot provided; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which person or group runs AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10?
A azarust.com hostname is published by AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 and by 2 other tracked servers, which suggests one operator.
Where does AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10: Rust servers above 10x gather rate, European Rust servers, graded, Modded Rust servers, graded, Rust combat training servers, graded and Rust battlefield servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x; Players now: At least 50; Average players: 50+ on average.
Server rules
What settings and rules apply on AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10?
The name of AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 points to a 100000x gather rate. A group here can reach 50 players. It runs combat training, practice for aim and PvP, and loot is handed out. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 uses?
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 runs a game-generated procedural map at size 2,700, seed 1234. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Getting in
How do you get onto AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10?
To connect, start Rust, press F1, and type client.connect 80.242.59.94:35200. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://azarust.com/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^z,^y,^d,^i,EU,gmvanilla,cs168909,ts50
Game
gmvanilla
Game modeThis is vanilla survival.
mp200
Max playersIts slot count is 200.
ts50
Group limitNo team may go above 50.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Gameplay
^d
Combat trainingPractise aim and PvP, loot provided.
^i
BattlefieldPvP runs fast here, with kits and boosted rates.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in performance (A+); population is the one to work on (F).