On the class lists: D (49), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#11,219top 51%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
49/ 100
D
Working its way up from the back of the class: #11,219 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 121 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 288 on average
549 / 1000
Quick answers
from the figures on this page
Server details
Where in the world is [RU]Haven-Rust|Классика|X2|Friday|BETA|?
The name of [RU]Haven-Rust|Классика|X2|Friday|BETA| points to Europe, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 80.246.75.210:28015 is the address to use.
Is [RU]Haven-Rust|Классика|X2|Friday|BETA| up, and how steady is its uptime?
The server is up: [RU]Haven-Rust|Классика|X2|Friday|BETA| is online now. About 15 hours ago, it restarted, based on the uptime it reports. It was up 66 of 72 hours over the last 3 full days, which is 92% of the time. On 23 October 2026, Rust Server Score saw it for the first time.
How well does [RU]Haven-Rust|Классика|X2|Friday|BETA| run?
It averaged 121 server fps over the last 48 hours, with a low of 96. Buildings, deployables and everything else in the world added up to as many as 71,735 entities. Up to 2,428 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is [RU]Haven-Rust|Классика|X2|Friday|BETA| on?
The server [RU]Haven-Rust|Классика|X2|Friday|BETA| is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does [RU]Haven-Rust|Классика|X2|Friday|BETA| wipe, and how often?
There are too few wipes on record for [RU]Haven-Rust|Классика|X2|Friday|BETA| to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 6 days 4 hours.
Population
Where does [RU]Haven-Rust|Классика|X2|Friday|BETA| place in the wider field of Rust servers?
In the top 51% of all ranked servers, [RU]Haven-Rust|Классика|X2|Friday|BETA| sits at #11,219 for player hours over the last seven days.
What does the population on [RU]Haven-Rust|Классика|X2|Friday|BETA| look like?
[RU]Haven-Rust|Классика|X2|Friday|BETA| is showing 0 players right now, with 100 slots in total. It peaked at 1 and averaged 0 players over the last seven days.
Tags and filters
What is meant by the tags on [RU]Haven-Rust|Классика|X2|Friday|BETA|?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [RU]Haven-Rust|Классика|X2|Friday|BETA| publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [RU]Haven-Rust|Классика|X2|Friday|BETA|?
Rust Server Score lists that include [RU]Haven-Rust|Классика|X2|Friday|BETA|: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
Map and rules
Which rules does [RU]Haven-Rust|Классика|X2|Friday|BETA| enforce, and what are its settings?
The name of [RU]Haven-Rust|Классика|X2|Friday|BETA| points to a 2x gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [RU]Haven-Rust|Классика|X2|Friday|BETA|?
A procedural map of size 3,500 and seed 1775551264, generated by the game, is what [RU]Haven-Rust|Классика|X2|Friday|BETA| runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to [RU]Haven-Rust|Классика|X2|Friday|BETA|?
Enter client.connect 80.246.75.210:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://haven-rust.ru.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).