On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 4
Rank#4,092top 18%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #4,092 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 231 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
54/ 100
D
Moving up: up 357 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | sit?
No region tag appears for |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |, but the name suggests Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 80.47.14.21:28015.
How reliable is |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |, and is it up?
You can join now: |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | is online. The uptime it reports puts the last restart at about 17 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 8 October 2026, Rust Server Score saw it for the first time.
How well does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | run?
It averaged 231 server fps over the last 48 hours, with a low of 206. Buildings, deployables and everything else in the world added up to as many as 89,765 entities. At its highest, it used 4,033 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | on?
Rust network protocol 2635 and build 168909 on Linux is what |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | wipe its map?
|UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 27 days 7 hours.
Player numbers
Where does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | sit among Rust servers?
In the top 18% of all ranked servers, |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | sits at #4,092 for player hours over the last seven days.
How many players does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | usually have?
Right now, 0 players are on |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |, which has 100 slots. Averaging 0 players over seven days, it peaked at 4. The busiest time in the last 48 hours was 19:00 UTC, with an average of 3 players.
Lists and filters
What is meant by the tags on |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?
You'll see |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | tagged with gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?
These Rust Server Score lists count |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | among them: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | enforce, and what are its settings?
Nothing in the name of |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Can you tell me which map |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | uses?
|UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | runs a game-generated procedural map at size 3,100, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: UKR RUST UA.
How to join
How do you get onto |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?
Enter client.connect 80.47.14.21:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://ukrrust.pp.ua/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).