On the class lists: C (63), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average0peak 3
Rank#5,102top 23%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
77/ 100
B
Holds a respectable place: #5,102 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 227 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
80/ 100
B+
Climbing fast: up 3,082 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 13 Oct, 14:47 UTC15d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | based in?
You won't find a region tag on |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |, but its name indicates Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 80.47.14.21:28019 is the address to use.
How reliable is |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |, and is it up?
You can join now: |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | is online. According to its reported uptime, the last restart was about 1 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 12 October 2026.
How well does |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | run?
It averaged 227 server fps over the last 48 hours, with a low of 173. Up to 103,901 entities were in the world, covering buildings, deployables and the rest. Up to 3,994 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | running?
You will find |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | wipe, and how often?
The record holds too few of |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 27 days 17 hours.
What should you expect from wipe day on |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |?
Recent wipes have peaked at 1 players on average. Peak numbers came 1 hours into the latest wipe.
Population
Where does |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | place in the wider field of Rust servers?
Over the last seven days, |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | has #5,102 for player hours, in the top 23% of all ranked servers.
Is |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | a busy server?
With 100 slots available, |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | currently has 1 players. It peaked at 3 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 3 players.
Tags and filters
How should you read the tags on |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |?
gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |?
These Rust Server Score lists count |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | among them: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
Which rules does |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | enforce, and what are its settings?
You will find no gather rate in the name of |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |?
A procedural map of size 4,250 and seed 1121234565, generated by the game, is what |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |?
Enter client.connect 80.47.14.21:28019 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://ukrrust.pp.ua/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp100
Max playersIts slot count is 100.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).