Working its way up from the back of the class: #15,275 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
26/ 100
F
Lost ground: down 7,312 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap5 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Sat 17 OctMon 12 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 17 Oct, 23:34 UTC11d ago
2
–
running
0
Mon 12 Oct, 22:40 UTC16d ago
1
halved by day 1
5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is CraftGames EU - Random Loot - Events - 1-Year Wipe based in?
No region tag appears for CraftGames EU - Random Loot - Events - 1-Year Wipe, but the name suggests Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 80.47.7.216:25565 is the address to use.
How dependable is CraftGames EU - Random Loot - Events - 1-Year Wipe, and is it online at the moment?
At this moment, CraftGames EU - Random Loot - Events - 1-Year Wipe is offline; the last time it was seen was 10 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 12 October 2026.
On what Rust version does CraftGames EU - Random Loot - Events - 1-Year Wipe sit?
Rust network protocol 2634 and build 167781 on Linux is what CraftGames EU - Random Loot - Events - 1-Year Wipe runs. Steam updates your game for you, but you need the same protocol to join.
Resets
When does CraftGames EU - Random Loot - Events - 1-Year Wipe wipe, and how often?
CraftGames EU - Random Loot - Events - 1-Year Wipe has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 11 days have passed since this world was made.
What happens on CraftGames EU - Random Loot - Events - 1-Year Wipe when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 6 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Population
Where does CraftGames EU - Random Loot - Events - 1-Year Wipe sit among Rust servers?
In the top 70% of all ranked servers, CraftGames EU - Random Loot - Events - 1-Year Wipe sits at #15,275 for player hours over the last seven days.
How many players does CraftGames EU - Random Loot - Events - 1-Year Wipe usually have?
CraftGames EU - Random Loot - Events - 1-Year Wipe is offline at the moment; the last time it was seen was 10 days 7 hours ago.
Lists and filters
How should you read the tags on CraftGames EU - Random Loot - Events - 1-Year Wipe?
You'll see CraftGames EU - Random Loot - Events - 1-Year Wipe tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show CraftGames EU - Random Loot - Events - 1-Year Wipe?
These Rust Server Score lists count CraftGames EU - Random Loot - Events - 1-Year Wipe among them: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
How is CraftGames EU - Random Loot - Events - 1-Year Wipe set up, and what rules does it keep?
Nothing in the name of CraftGames EU - Random Loot - Events - 1-Year Wipe states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map CraftGames EU - Random Loot - Events - 1-Year Wipe uses?
CraftGames EU - Random Loot - Events - 1-Year Wipe runs a game-generated procedural map at size 1,500, seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to CraftGames EU - Random Loot - Events - 1-Year Wipe?
Enter client.connect 80.47.7.216:25565 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://craftgames.host.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); wipes are the one to work on (F).