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Every Rust server graded on real, live numbers. 88,651 players on the roll · 11,840 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 80.99.93.132:28015
Name of server

rice

RegisterAbsentOffline
Region–
Address80.99.93.132:28015
Last checked2d ago
Launch Rust and join
Overall grade

Not there yet

42 out of 100, the average of 4 subjects

On the class lists: C− (56), with population over 48 hours and no performance mark.

Players now 1/ 500 0% full
7-day average0peak 1
Rank#13,163top 59%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours 41/ 100 Working its way up from the back of the class: #13,163 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 27/ 100 Lost ground: down 6,003 places this week. A strong wipe could turn it round.

A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 22:44 UTC14d ago 1 – running 1
Sat 3 Oct, 22:51 UTC24d ago 1 held half 10 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 547 on average
629 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
478 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 303 on average
62 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 303 on average
43 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 268 on average
143 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 261 on average
260 / 300

Quick answers

from the figures on this page

Server details

Where in the world is rice?

rice leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 80.99.93.132:28015.

Is rice up, and how steady is its uptime?

At this moment, rice is offline; the last time it was seen was 2 days 16 hours ago. It was up 7 of 168 hours over the last 7 full days, which is 4% of the time. It was first seen by Rust Server Score on 17 September 2026.

On what Rust version does rice sit?

You will find rice on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does rice reset?

rice has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 14 days 18 hours have passed since this world was made.

What happens on rice when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. 0 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.

Player count

What position does rice hold in the rankings?

Over the last seven days, rice has #13,163 for player hours, in the top 59% of all ranked servers.

Is rice a busy server?

rice is offline at the moment; the last time it was seen was 2 days 16 hours ago. The seven-day average is 0 players, with a peak of 1.

Tags and filters

What is meant by the tags on rice?

You'll see rice tagged with gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does rice appear in the Rust Server Score lists and filters?

These Rust Server Score lists count rice among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which rules does rice enforce, and what are its settings?

You will find no gather rate in the name of rice. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.

rice runs which map?

The game generates a procedural map for rice.

Getting in

How should you connect to rice?

Enter client.connect 80.99.93.132:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.