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Every Rust server graded on real, live numbers. 40,809 players on the roll · 11,626 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 81.142.113.85:29996
Name of server

Level Zero private Rust acceptance

RegisterAbsentOffline
Region–
Address81.142.113.85:29996
Last checked3d ago
Launch Rust and join
Overall grade

Not there yet

31 out of 100, the average of 1 subjects

Players now 0/ ?
7-day average0peak –
Rank#15,339top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,339 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
277 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
209 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
19 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
25 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
94 / 200

Quick answers

from the figures on this page

About the server

Where in the world is Level Zero private Rust acceptance?

No region is published for Level Zero private Rust acceptance. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 81.142.113.85:29996.

Is Level Zero private Rust acceptance up, and how steady is its uptime?

The server is down: Level Zero private Rust acceptance is offline now, with the last sighting 3 days 2 hours ago. It was up 0 of 48 hours over the last 2 full days, which is 0% of the time. The first sighting by Rust Server Score was on 26 October 2026.

What Rust version is Level Zero private Rust acceptance on?

The server Level Zero private Rust acceptance is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does Level Zero private Rust acceptance wipe, and how often?

There are too few wipes on record for Level Zero private Rust acceptance to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 3 days 2 hours.

Player numbers

Where does Level Zero private Rust acceptance place in the wider field of Rust servers?

Over the last seven days, Level Zero private Rust acceptance has #15,339 for player hours, in the top 69% of all ranked servers.

How many players does Level Zero private Rust acceptance usually have?

It has been 3 days 2 hours since Level Zero private Rust acceptance was last seen, and it is offline right now. A seven-day average of 0 players applies here.

Lists and filters

What is meant by the tags on Level Zero private Rust acceptance?

The game's browser takes its cue from the tags Level Zero private Rust acceptance has set: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Level Zero private Rust acceptance appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Level Zero private Rust acceptance among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which rules does Level Zero private Rust acceptance enforce, and what are its settings?

You will find no gather rate in the name of Level Zero private Rust acceptance. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Level Zero private Rust acceptance uses?

The game generates a procedural map for Level Zero private Rust acceptance.

Getting in

How do you get onto Level Zero private Rust acceptance?

Enter client.connect 81.142.113.85:29996 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players 0 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.