Working its way up from the back of the class: #15,993 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
21/ 100
F
Lost ground: down 9,288 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, and #488 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 19:37 UTC, in 1d 0h.
Its biweekly schedule tag · low confidence
usual gap5.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1
Coming wipes
1d 0hFri 30 Oct, 19:37 UTC
6d 23hThu 5 Nov, 19:00 UTCFW
15d 0hFri 13 Nov, 19:37 UTC
29d 0hFri 27 Nov, 19:37 UTC
34d 23hThu 3 Dec, 19:00 UTCFW
43d 0hFri 11 Dec, 19:37 UTC
The first 48 hours of its last wipes
Fri 2 OctSun 27 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 19:37 UTC26d ago
1
–
running
0
Sun 27 Sep, 01:12 UTC32d ago
3
halved by day 1
5.8 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED sit?
No region is published for [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 81.167.215.251:21316.
How dependable is [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED, and is it online at the moment?
At this moment, [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED is offline; the last time it was seen was 26 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 26 September 2026.
Which Rust version is [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED running?
You will find [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED on Rust network protocol 2634 and build 166652, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED reset?
Its tag sets the prediction, as the record holds too few of [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED's wipes to confirm its schedule. It is due to wipe next on Friday 30 October at 19:37 UTC. The world it runs now was created 26 days 23 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED?
Across its recent wipes, the busiest moments averaged 2 players. 0 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 1.
Player count
What position does [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED hold in the rankings?
Over the last seven days, [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED has #15,993 for player hours, in the top 70% of all ranked servers. In the trio group, it ranks #488.
What does the population on [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED look like?
The last sighting of [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED was 26 days 9 hours ago, and it is offline right now.
Tags
What is meant by the tags on [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED?
The game's browser takes its cue from the tags [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): Its slot count is 40; ts3 (Group limit): Teams cap out at 3; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED?
Rust Server Score lists that include [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED: 3x Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. You can find it under these server-list filters: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Gather rate: 3x.
Rules and settings
How is [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED set up, and what rules does it keep?
Going by its name, [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED runs 3x gather. You can have up to 3 players in a group (trio). It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED?
A procedural map of size 3,000 and seed 17628, generated by the game, is what [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED?
Enter client.connect 81.167.215.251:21316 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/xp46Ph6DD.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2634,^z,^y,^b,gmrust,cs166652,ts3
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp40
Max playersIts slot count is 40.
ts3
Group limitTeams cap out at 3.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildBuild number: 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); wipes are the one to work on (F).