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Every Rust server graded on real, live numbers. 95,389 players on the roll · 11,875 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 81.177.127.146:28015
Name of server

Reinchikk Test beta

RegisterAbsentOffline
Region–
Address81.177.127.146:28015
Last checked4d ago
Launch Rust and join
Overall grade

Steady

67 out of 100, the average of 2 subjects

On the class lists: D (46), with population over 48 hours and no performance mark.

Players now 1/ 1 100% full
7-day average1peak 1
Rank#12,049top 54%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 88/ 100 A full classroom nearly all week: 1 of 1 on average.
Standingrank on player hours 46/ 100 Working its way up from the back of the class: #12,049 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A steady term. Strongest in population (A−); standing is the one to work on (D).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
434 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
457 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
981 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
64 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
989 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
23 / 250

Quick answers

from the figures on this page

Server details

Where in the world is Reinchikk Test beta?

You'll find no region listed by Reinchikk Test beta. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 81.177.127.146:28015.

How reliable is Reinchikk Test beta, and is it up?

You cannot join now: Reinchikk Test beta is offline, last seen 4 days 1 hours ago. It was up 0% of the time over the last 3 full days, 0 of 72 hours. The first sighting by Rust Server Score was on 25 October 2026.

On what Rust version does Reinchikk Test beta sit?

You will find Reinchikk Test beta on Rust network protocol 2635 and build 169082, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does Reinchikk Test beta reset?

Reinchikk Test beta has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 10 days 23 hours have passed since this world was made.

Player count

Where does Reinchikk Test beta sit among Rust servers?

Over the last seven days, Reinchikk Test beta has #12,049 for player hours, in the top 54% of all ranked servers.

What does the population on Reinchikk Test beta look like?

Reinchikk Test beta is offline at the moment; the last time it was seen was 4 days 1 hours ago. It peaked at 1 and averaged 1 players over the last seven days.

Tags and filters

What is meant by the tags on Reinchikk Test beta?

You'll see Reinchikk Test beta tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs169082 (Build): Build number: 169082; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Reinchikk Test beta?

Rust Server Score lists that include Reinchikk Test beta: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

How is Reinchikk Test beta set up, and what rules does it keep?

You will find no gather rate in the name of Reinchikk Test beta. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Reinchikk Test beta uses?

Reinchikk Test beta runs a procedural map, which the game generates.

How to join

How do you get onto Reinchikk Test beta?

To connect, start Rust, press F1, and type client.connect 81.177.127.146:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169082,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp1
Max players The server holds 1 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs169082
Build Build number: 169082.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.