On the class lists: D (47), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak 1
Rank#9,010top 40%
Last wipe26d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
60/ 100
C
Working its way up from the back of the class: #9,010 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 133 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 3,113 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 17hThu 5 Nov, 19:00 UTCFW
35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 08:36 UTC26d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [EU] WarBoys 3x PVE | Raidable Bases • Skills • Events •?
You won't find a region tag on [EU] WarBoys 3x PVE | Raidable Bases • Skills • Events •, but its name indicates Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 81.196.159.177:28015 is the address to use.
How dependable is [EU] WarBoys 3x PVE | Raidable Bases • Skills • Events •, and is it online at the moment?
Right now, [EU] WarBoys 3x PVE | Raidable Bases • Skills • Events • is online. According to its reported uptime, the last restart was about 5 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 15 September 2026.
How well does [EU] WarBoys 3x PVE | Raidable Bases • Skills • Events • run?
It averaged 133 server fps over the last 48 hours, with a low of 108. Up to 134,418 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,760 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does [EU] WarBoys 3x PVE | Raidable Bases • Skills • Events • sit?
The server [EU] WarBoys 3x PVE | Raidable Bases • Skills • Events • is on Rust network protocol 2634 and build 166586 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does [EU] WarBoys 3x PVE | Raidable Bases • Skills • Events • wipe, and how often?
Once a month, [EU] WarBoys 3x PVE | Raidable Bases • Skills • Events • wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 26 days 16 hours. Its tags list a monthly wipe schedule.
What happens on [EU] WarBoys 3x PVE | Raidable Bases • Skills • Events • when wipe day arrives?
Recent wipes have peaked at 2 players on average. 2 hours after the latest wipe began, the crowd hit its peak.
Population
What position does [EU] WarBoys 3x PVE | Raidable Bases • Skills • Events • hold in the rankings?
In the top 40% of all ranked servers, [EU] WarBoys 3x PVE | Raidable Bases • Skills • Events • sits at #9,010 for player hours over the last seven days.
How many players does [EU] WarBoys 3x PVE | Raidable Bases • Skills • Events • usually have?
With 150 slots available, [EU] WarBoys 3x PVE | Raidable Bases • Skills • Events • currently has 0 players. Averaging 0 players over seven days, it peaked at 1.
Lists and filters
What do [EU] WarBoys 3x PVE | Raidable Bases • Skills • Events •'s tags stand for?
The game's browser takes its cue from the tags [EU] WarBoys 3x PVE | Raidable Bases • Skills • Events • has set: gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): 150 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166586 (Build): Build number: 166586; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [EU] WarBoys 3x PVE | Raidable Bases • Skills • Events •?
Rust Server Score lists that include [EU] WarBoys 3x PVE | Raidable Bases • Skills • Events •: 3x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Map and rules
Which rules does [EU] WarBoys 3x PVE | Raidable Bases • Skills • Events • enforce, and what are its settings?
[EU] WarBoys 3x PVE | Raidable Bases • Skills • Events • sets gather at 3x, as its name suggests. The default of 8 players applies as the group cap. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server does not run VAC, Valve's anti-cheat.
Which map is in play on [EU] WarBoys 3x PVE | Raidable Bases • Skills • Events •?
[EU] WarBoys 3x PVE | Raidable Bases • Skills • Events • runs a game-generated procedural map at size 4,600, seed 12345. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to [EU] WarBoys 3x PVE | Raidable Bases • Skills • Events •?
Enter client.connect 81.196.159.177:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2634,^z,^y,^m,^p,gmrust,cs166586,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max players150 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166586
BuildBuild number: 166586.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).