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Every Rust server graded on real, live numbers. 71,890 players on the roll · 11,736 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 81.197.32.36:28015
Name of server

Husky's Rust

RegisterAbsentOffline
Region–
Address81.197.32.36:28015
Last checked5d ago
Launch Rust and join
Overall grade

Working towards

45 out of 100, the average of 3 subjects

On the class lists: D (54), with population over 48 hours and no performance mark.

Players now 1/ 6 17% full
7-day average2peak 2
Rank#6,937top 31%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 26/ 100 A quiet classroom so far: 2 of 6 on average. Plenty of space to grow.
Standingrank on player hours 69/ 100 Working its way up from the back of the class: #6,937 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 40/ 100 Slipped a little: down 1,336 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in standing (C+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 543 on average
672 / 700
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
423 / 475
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 308 on average
38 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 308 on average
57 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 268 on average
224 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
120 / 150

Quick answers

from the figures on this page

Server facts

Where in the world is Husky's Rust?

No region is published for Husky's Rust. Rust Server Score takes the server's word for its location and does not trace the hardware. 81.197.32.36:28015 is the address to use.

How reliable is Husky's Rust, and is it up?

The server is down: Husky's Rust is offline now, with the last sighting 5 days 18 hours ago. It was up 13 of 168 hours over the last 7 full days, which is 8% of the time. On 14 October 2026, Rust Server Score saw it for the first time.

On what Rust version does Husky's Rust sit?

The server Husky's Rust is on Rust network protocol 2634 and build 167781 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does Husky's Rust wipe, and how often?

Husky's Rust has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 14 days 1 hours.

Population

Where does Husky's Rust place in the wider field of Rust servers?

Over the last seven days, Husky's Rust has #6,937 for player hours, in the top 31% of all ranked servers.

How many players does Husky's Rust usually have?

Husky's Rust is offline at the moment; the last time it was seen was 5 days 18 hours ago. The seven-day average is 2 players, with a peak of 2.

Tags and filters

What is meant by the tags on Husky's Rust?

You'll see Husky's Rust tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Husky's Rust appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Husky's Rust among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

How is Husky's Rust set up, and what rules does it keep?

Nothing in the name of Husky's Rust states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on Husky's Rust?

A procedural map, generated by the game, is what Husky's Rust runs.

Getting in

What is the way to join Husky's Rust?

To connect, start Rust, press F1, and type client.connect 81.197.32.36:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp6
Max players The server holds 6 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.