On the class lists: C (60), with population over 48 hours and no performance mark.
Players now5/ 1005% full
7-day average1peak 9
Rank#2,713top 12% · #1034 in EU
Last wipe28d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,713 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
67/ 100
C+
Slows down under load at times: 40 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
58/ 100
C−
Moving up: up 412 places this week.
A fair term, with more to come.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.
The force wipe · high confidence
wipe-day peak7players, last three wipes
Coming wipes
6d 22hThu 5 Nov, 19:00 UTCFW
34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 45 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:44 UTCFW28d ago
7
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EU tag on [EU] Rusty Hedgehogs puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 81.230.17.61:28015.
Is [EU] Rusty Hedgehogs up, and how steady is its uptime?
The server is up: [EU] Rusty Hedgehogs is online now. The uptime it reports puts the last restart at about 5 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Does [EU] Rusty Hedgehogs perform well?
The average over the last 48 hours was 40 server fps, and it never went below 37. At its peak, it held 110,604 entities, including buildings, deployables and all else in the world. At its highest, it used 3,646 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is [EU] Rusty Hedgehogs on?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Rusty Hedgehogs runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does [EU] Rusty Hedgehogs wipe, and how often?
Once a month, [EU] Rusty Hedgehogs wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 28 days 1 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on [EU] Rusty Hedgehogs?
Recent wipes have peaked at 7 players on average. Peak numbers came 45 hours into the latest wipe.
Player numbers
Where does [EU] Rusty Hedgehogs sit among Rust servers?
Over the last seven days, [EU] Rusty Hedgehogs has #2,713 for player hours, in the top 12% of all ranked servers and #1,034 in Europe.
What does the population on [EU] Rusty Hedgehogs look like?
[EU] Rusty Hedgehogs is showing 5 players right now, with 100 slots in total. The seven-day average is 1 players, with a peak of 9. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 4 players.
Tags
What is meant by the tags on [EU] Rusty Hedgehogs?
gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): You will find it under Europe in the browser are the tags [EU] Rusty Hedgehogs publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [EU] Rusty Hedgehogs appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [EU] Rusty Hedgehogs: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is [EU] Rusty Hedgehogs set up, and what rules does it keep?
The name of [EU] Rusty Hedgehogs gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [EU] Rusty Hedgehogs?
A procedural map of size 4,250 and seed 1136106235, generated by the game, is what [EU] Rusty Hedgehogs runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto [EU] Rusty Hedgehogs?
To connect, start Rust, press F1, and type client.connect 81.230.17.61:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/akRqeareRd.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).